Garry's Mod

Garry's Mod

ph_Chalet
45 Comments
pubert 9 Jul, 2022 @ 4:37pm 
Look For the Lower Case 'L' And You
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
The Villi 10 Apr, 2020 @ 9:50pm 
Bueno para prop hunt
Budweiser 17 Jun, 2019 @ 3:16pm 
moi je pense qu'il être ne pas née parce que voila quoi c'est comme même un truc plutôt sympa quoi
Joe Exotic 17 Jun, 2019 @ 3:15pm 
bonjour alors voila quoi
être ou ne pas né
dan 18 Feb, 2015 @ 6:29pm 
The server I run is pretty much fully vanilla prophunt. If it would help you out at all I can show you on my server. I added you on steam if you want to message me at some point about it.
Mikey  [author] 18 Feb, 2015 @ 4:30pm 
Well, if they were spawning too close together, it would not kill them, they would simply be stuck inside of each other. I checked the file, and I couldn't find any problem with the map. It might be custom playermodels or some other server-related cause. I will keep checking, but so far I havent found anything.
Mikey  [author] 18 Feb, 2015 @ 3:51pm 
I will check and see what I can find might be causing that problem, but had no idea that happened.
dan 17 Feb, 2015 @ 9:28pm 
I have been testing it on my server and it seems to kill between 1-3 players every time the round restarts. Maybe they are spawning too close or something?
Mikey  [author] 17 Feb, 2015 @ 8:17pm 
I forgot to mention it in the update notes but it has had 32 spawn points for a while.
Mikey  [author] 17 Feb, 2015 @ 8:16pm 
I believe it already has 32 spawn points.
dan 17 Feb, 2015 @ 6:03pm 
Would it be possible to increase the spawnpoints to 32? Thanks!
[RYC] Robin Yrvriff 16 Feb, 2015 @ 7:57am 
@Spitfire: simply change tha gamemode overide to sandbox to play in sandbox mode.

wait.

oh, ok that only works in singleplayer.
Mikey  [author] 17 Jan, 2015 @ 1:52pm 
Seananners played on my map! :D
https://www.youtube.com/watch?v=jNT0iqJbzLs
Mikey  [author] 16 Jan, 2015 @ 8:28pm 
Ok, the map has finally been updated! Anyone running this addon on their servers should update the server's map file, so people dont have problems. Also added a night version for even more fun!
Mikey  [author] 16 Jan, 2015 @ 3:16pm 
Maybe, but it updates automatically and so people who download it from the workshop wont have that problem. Servers will have to re-install it manually, but they would have to do that anyway even if I did rename it. Also will be adding a night version.
Fryman 16 Jan, 2015 @ 3:53am 
are you going to rename it like V2 so users won't get map conflicts?
Mikey  [author] 15 Jan, 2015 @ 9:35pm 
Ok, I am going to update this tomorrow with the better skybox and optimization. Also fixed a cheat spot in the bar/kitchen where you can get under the stoves.

Also, I will NOT be re-uploading this map.
Mikey  [author] 13 Jan, 2015 @ 3:36pm 
About the Skis and the wood, it is because they are not props, only world brushes, but they have physics enabled. Also called physboxes. I may eventually make the skis into props, but it takes way more time to make a model file than to make them in hammer.

Also, about the new version, it won't change much, simply make the map look better and run better in some areas. Like I said before, the main reason I will probably re-upload is to change the thumbnail screenshot, because even in the current version it is outdated, and you can't change it.
Fryman 13 Jan, 2015 @ 7:10am 
I personally love the current version. I have been running this since your last release on Raz0rsedge Gaming and all of my users love it. It plays very well. Only real comments I have had is why you can't be the logs or blocks of wood on the floor and some wonder why they can't be the ski. LOL Excellent map! Highly recommend.
Mikey  [author] 12 Jan, 2015 @ 10:39pm 
To anyone running this level on their servers, I am probably going to re-upload this level this week with the skybox and larger outside area. Main reason for this is that i cannot change the thumbnail screenshot and it would be very outdated. May also add a night version.
I will let you know when I am done with this new version.
Mikey  [author] 10 Jan, 2015 @ 11:28am 
Thanks!
SHINJI GET IN THE DAMN ROBOT 10 Jan, 2015 @ 4:52am 
Nice Job,dude.
Mikey  [author] 8 Jan, 2015 @ 9:04pm 
Wow, almost 7500 Subscribers in one week!
Fire Gelly 8 Jan, 2015 @ 5:02pm 
Cool, i tried it its now my most favorite map.
Mikey  [author] 8 Jan, 2015 @ 3:45pm 
Also, I am working on a much better 3D skybox along with an extended outside area. I should be done by this weekend.
Mikey  [author] 8 Jan, 2015 @ 3:28pm 
Thanks! I know alot of levels need CS:S, but it's honestly not that hard to make something only using Gmod Textures.
Fire Gelly 8 Jan, 2015 @ 12:57pm 
Great job using just gmod textures, thats the best thing ever like this map.
Mikey  [author] 7 Jan, 2015 @ 9:08pm 
Whats the IP to your server? I might have to go play on it sometime.
Mikey  [author] 7 Jan, 2015 @ 6:06pm 
I hope the people of your server enjoy it.
Mikey  [author] 7 Jan, 2015 @ 6:04pm 
Ok, I updated it. Hell, I think that texture looks better than the other one that was there before.
Mikey  [author] 7 Jan, 2015 @ 5:37pm 
Ok, it's compiling right now, so I will update it in about 20-30 mins
Mikey  [author] 7 Jan, 2015 @ 5:28pm 
I'm glad you like it. Thanks for letting me know.
Mikey  [author] 7 Jan, 2015 @ 5:24pm 
Ok, its just one texture I thought was in half-life 2 but is actually only in CSS. I'll go and change it.
Mikey  [author] 7 Jan, 2015 @ 5:21pm 
I will fix that right away.
Mikey  [author] 7 Jan, 2015 @ 5:18pm 
You do? I didn't think it used anything other than hl2 textures. Can you see the custom sign textures?
Mikey  [author] 5 Jan, 2015 @ 6:38pm 
Ok, there we go, I will replace the old pictures with some new ones.
Mikey  [author] 5 Jan, 2015 @ 6:32pm 
Well, apparently the uploader decided not to use the map for the update at all, so I will just go ahead and re-update it and everything should be better.
Mikey  [author] 5 Jan, 2015 @ 3:12pm 
About the reflections, it's not that it's using the default cubemaps, but that it overwrites all the cubemaps with black, so there are no reflections whatsoever. I thought i had them working but then I loaded it up in Gmod and they didn't work.

Also, about a potential sandbox version, I may do that in the future, but because it's for a contest I need to make the Prop Hunt version as good as possible. If I ever do make a sandbox version, i would probably allow you to explore the arctic wasteland outside.
[RYC] Robin Yrvriff 5 Jan, 2015 @ 11:48am 
In the meantime type in the console "mat_specular 0" to disable reflections untill a fix is found ;)
Mikey  [author] 4 Jan, 2015 @ 10:26pm 
Well, apparently reflections are still broken, even though they worked when I tested them.
I guess I'll fix it tomorrow.
Mikey  [author] 4 Jan, 2015 @ 10:23pm 
There we go, update has been released.
Fryman 4 Jan, 2015 @ 9:32pm 
Awesome. Thanks!
Mikey  [author] 4 Jan, 2015 @ 8:18pm 
Ok, after it's done compiling, I will update it with 32 spawns and very beautiful reflections. Also, Hunters and Props will spawn in different rooms, to give the Props more of a head start.
Mikey  [author] 4 Jan, 2015 @ 12:04pm 
It has 24 at the moment but I will am updating it today with proper reflections and I will add more spawns! Also working on a better looking skybox.
Fryman 4 Jan, 2015 @ 4:12am 
Very Nice!

How many player spawns does it have? I run a popular 32 player server is why I wondered.