Stellaris

Stellaris

EUTAB - Ethos Unique Techs and Buildings
771 Comments
Lord Ɨnquisitor 10 May @ 2:48pm 
really hope someone updates this one, this was one of my favorite mods
::Maethendias:: 18 Feb @ 1:17am 
so, this got dropped, right?
Halc 18 Jun, 2023 @ 2:08am 
Not really a bug, but the techs that increase leader level cap don't do anything anymore because everyone caps at 10. Any plans to change those?
SuspiciousJ 10 Feb, 2023 @ 7:53pm 
Caretaker drone job isn't getting filled. even was unemployed pop available. Does anyone have an suggestions?
盗号改名字死全家 9 Sep, 2022 @ 5:50am 
为什么汉化打不开
NCTribit 13 Jun, 2022 @ 9:37am 
Original update?
President Memes 25 Mar, 2022 @ 1:41pm 
henk 19 Mar, 2022 @ 5:16am 
any news :D?
Схуяли 15 Feb, 2022 @ 10:12pm 
what happened to the author of the mod, is he alive?
FebHare 28 Dec, 2021 @ 5:24pm 
I use "!!Universal Modifier Patch (3.2.*)" mod. So the game won't crash.
슈팅스타 28 Dec, 2021 @ 9:39am 
Good bye EUTAB. this was awesome mod
Valdorel 25 Dec, 2021 @ 11:36am 
@rodahtov Sounds awesome! Good luck!
Fetfrumos96 16 Dec, 2021 @ 1:27am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 12 Dec, 2021 @ 11:18am 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
xCythex.ttv 10 Dec, 2021 @ 4:22am 
@rodahtov That's fantasic news! Legit my favorite mod in this game.
Rodahtnov 7 Dec, 2021 @ 5:55am 
I'm working on a resurrection of this mod, won't change near anything except updating job amounts to the current vanilla meta and giving it internal compatibility with ethic and civics/evolved/bugbranch ethics.

Patience ;)
Valdorel 28 Nov, 2021 @ 9:52pm 
One of my favorite mods, but the latest patch finally broke it, hopefully the creator comes back and updates it.
往日旧伤 28 Nov, 2021 @ 4:56pm 
update?
Kc40k 28 Nov, 2021 @ 8:47am 
My favorite mod by far. Nice graphical changes and adds just a little more character to ethos.
Livnthedream 25 Nov, 2021 @ 6:23pm 
Herbert changed how jobs are chosen, so anything that adds new jobs needs an update for compatibility.
Erockstol 23 Nov, 2021 @ 1:03pm 
my synthetic ascended pops are unable to work as park rangers in the environmental preserve, is that intentional? I mean you don't have to be organic to appreciate organic things after all
Wilmfe23 17 Nov, 2021 @ 3:24am 
Really good.
Though I wish you didn't get both at once. That once is locked between one ascension and the other behind the other one.
Dat Boi 6 Nov, 2021 @ 11:49am 
update?
Spitfire 5 Nov, 2021 @ 7:23pm 
Does anybody know if there's a Ethics and Civics classic 3,1 comp mod out there?
Aech 21 Oct, 2021 @ 10:49pm 
Can you make it compatible with Ethics and Civics Classic 3,1 ?
Ezekiel 1 Oct, 2021 @ 1:04am 
@Valdorel I've started a new file with it and it seems to still be working fine, I just had some weird interactions that required changing load order. That is, I also use Tovius' Pops, Civics & More mod, and for whatever reason if you load them in the wrong order, it causes issues with the Plantoids DLC. No idea why it fixes things, but having Tovius' mod first, *then* EUTAB made all the problems go away.
Valdorel 29 Sep, 2021 @ 8:34pm 
Anyone know if this mod is working properly with the latest update? It's one of my all-time favorites so if not hopefully it will receive an update down the line.
Megatronus V 16 Sep, 2021 @ 11:26pm 
Will this be updated for 3.1?
Spirit 27 Aug, 2021 @ 5:50pm 
is it possible that you implemented a few new civics ?
i noticed a few i had never seen before (the iquisition for example)
Рикошет3 30 Jul, 2021 @ 10:38am 
Hello. Thank you for your hard work. Your mod is great. Tell me, vats for cloning will give +33% to the growth of pop (as in the old versions) or are you planning to make pop production in the future? I just hate robots and I want to produce a lobotomized cat girl in biochans:) Sorry for my English
TY 6 Jul, 2021 @ 4:36am 
I can research the buildings but not build them.
슈팅스타 27 Jun, 2021 @ 1:59am 
bug: local expansion node provide 10 caretaker drone jobs, which means with alpha nodes and un-upgraded local nodes, they provide 30 caretaker drones, which are too many
Juananzaldo 16 Jun, 2021 @ 8:12am 
@CyberForte, I think I found the problem with Clone Vats is that it still uses the pop_growth_speed = 0.5 modifier, I have found the advanced cloning complex. Now I need to check where is the conection with the original ones.
brakified 6 Jun, 2021 @ 3:17pm 
This mod also breaks Luxury Residences (and probably the shared burdens alternative but I didn't check) for habitats.
Lord Forte 1 May, 2021 @ 12:36pm 
Btw, this mod reverts clone vats to their old +33% pop growth speed because of the version of the building you added for upgrades. You may wanna quickly switch that to organic pop assembly like in the new system? But thank you for the excellent work overall, still one of my favorite mods.
QOMRADEQUEER 28 Apr, 2021 @ 11:02am 
Just wanted to say that I appreciate your work and updates. I'm grateful some of my favourite mods continue to be supported! :D:
Fernando Balderama 25 Apr, 2021 @ 8:32am 
uh, the cloning vats isn't updated. It should be creating organic pops in 3.0 update instead of pop growth speed.
Dukkokun 25 Apr, 2021 @ 6:19am 
Hi Dumuzii! Thank you for the update! I noticed you still have AI weights in many of your buildings. Most of the AI planning is now done on economic plans, you might want to take those weights out eventually. Awesome work anyways, love your mod!
슈팅스타 25 Apr, 2021 @ 3:49am 
thx for your dedication.
Dumuzii  [author] 25 Apr, 2021 @ 3:29am 
That's a frontier upgrade, has_upgraded_capital is the only check for capital buildings and that includes the imperial capital
THE RIDE NEVER ENDS 25 Apr, 2021 @ 3:18am 
Does the "imperial residence" is a capital building? If yes doesn't it risk to be replaced by the "imperial palace" when you go full galactic empire? https://stellaris.paradoxwikis.com/Galactic_community#Galactic_Imperium
Dumuzii  [author] 25 Apr, 2021 @ 2:15am 
Hey all, basic patch is in place for 3.0.*. Wider balancing and changes are in the planning stages and I'll push updates in the next few weeks as they're ready. Cheers.
Spider 23 Apr, 2021 @ 1:16pm 
@FriskyFlame Look on the next page of comments -_-
FriskyFlame 23 Apr, 2021 @ 12:44pm 
Will there be a 3.0 "Dick" update patch?
asimbox 23 Apr, 2021 @ 10:18am 
This mod adds unknown fields to the base structures.
sm_possible, sm_ai_weight, sm_potential, sm_station_modifier, sm_}
What does it mean?
BKatt 22 Apr, 2021 @ 6:10am 
Is there anywhere i can find "Frontier Settlement" id, so i could add a few more to a planet ? I've looked everywhere i could think of.
BKatt 22 Apr, 2021 @ 5:41am 
Amazing mod, ive used for a long time. I cant play without it! ;)
Sumatris 22 Apr, 2021 @ 4:30am 
I hope they never stop supporting it. I can't play the game without it anymore ^^.
TheDboys 22 Apr, 2021 @ 12:58am 
Many thanks for supporting this mod for so long.
MrButBut 20 Apr, 2021 @ 8:02am 
thanks for the update looking doward to play your mod!