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總時數 1.9 小時
it's fine. i dropped it because the camera made me nauseous.

the combat is unremarkable and there isn't much expression the parkouring. in short? yeah i guess it's a prince of persia game. i'd say what it mostly has going for it is the visual aesthetic, which came at the price of removing what made the original trilogy what it was - the time gimmick. also it's a collectathon, for some reason.

i think you could do worse for a game but i don't think it's particularly remarkable enough to go out of your way to play it. it does wear thin relatively fast, especially since the prince is quippy but not particularly funny.
張貼於 6 月 12 日。 最後編輯於 6 月 12 日。
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總時數 7.9 小時 (評論時已進行 5.0 小時)
A more fun game than Warrior Within, but lesser than Sands of Time. They replaced the incredibly over-present combat in Warrior Within with timed health-draining segments that allow you to better handle crowds. Also stealth takedowns, for some reason. They feel out of place in this game but are kind of a neat little reward in a lot of spots for parkouring. Could be worse.

Also at the very least even if there's a lot of bloom we are back to somewhat less brown, meaning you can actually tell what the hell is happening in this game.

I think it's fine 20 years later. It's very obviously the blueprint for what followed shortly after (Assassin's Creed). I don't think you suffer if you don't play it, but it's there as the most fine 7/10 game I can think of. Felt like a nice way to wrap up the trilogy. You have gained 10 sand credits for reading this review.
張貼於 6 月 12 日。 最後編輯於 6 月 12 日。
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總時數 1.7 小時
it's fun? it's confusing? the vibe is extremely on point and i have a vague idea of what is happening but the game kind of explains... not much to you. even squad management - i had to check everywhere to figure out how to use things like weapons or squad management. which is a little weird. i'm still intrigued and want more but i have no idea where to even begin explaining this game to someone.
張貼於 6 月 11 日。
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總時數 1.8 小時
Worse than Sands of Time in every conceivable way.

- Dying takes you through like 15 seconds of waiting. I don't mind dying a lot in a game but oh my god that's just way too long. "Skill issue just don't die" you will die on your first time in a Prince of Persia game because of the trickier platforming. So it kinda sucks.
- They doubled down, tripled down even, on the combat, which was merely passable, and decided that you should be fighting all the time, against terribly annoying enemies that are pumped with HP. The first game had annoying enemies but at least it's a small part of the run time. Here, it's everywhere.
- I don't like the dual weapon system. I don't think it's bad but I don't feel like being charitable - it really adds nothing to the game. You can throw weapons and pick a new one up, I guess.
- BROWN AND BLOOM BABY!! This game looks noticeably worse than Sands of Time.

Play it I guess if you want to experience the whole saga?
張貼於 6 月 11 日。
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總時數 20.4 小時 (評論時已進行 9.9 小時)
stories 1 is a very infuriating game, and stories 2 fixes just about every issue i had - better battles with actual patterns, a better gene system, better inventory management, and the list goes on.

just a really tight RPG experience all around. very rewarding to get invested in the diverse systems, and the new additions (actual weapon mechanics and partners, amongst others) are very welcome. a strong recommendation from me.
張貼於 6 月 10 日。
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總時數 11.9 小時 (評論時已進行 2.5 小時)
playing this 20 years later and the game still holds up fine. the only real issues with this version are the lack of modern resolutions and controller support.

really puzzling that they decided to remake this game instead of just giving it those few addons it deserves to be "better", and having the remake take longer to come out than the original trilogy.

you can get this game on sale for like a dollar or two. well-worth your time even at full price.
張貼於 6 月 10 日。
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總時數 22.2 小時 (評論時已進行 19.9 小時)
incredibly fun game. pure kinetic gameplay. dope plane fights & banger tunes. a bit of a struggle at first if you are unfamliar with the genre but nothing you cannot get over easily.

i am also in the minority that likes the story, even if it suffers because of dev hell and poor localization. just a fun game all around.
張貼於 6 月 9 日。 最後編輯於 6 月 9 日。
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總時數 2.1 小時 (評論時已進行 1.5 小時)
The streets of rage 4 guys nailed it again. Character control is outstanding, moves are great, soundtrack is straight fire, presentation is outstanding. just all around incredible
張貼於 6 月 9 日。
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總時數 45.1 小時
i love the vibe. i love the world. i love the characters. i love how it gets pre-World monster hunter charm.

but oh my god the combat and raising are a headache. rock paper scissor where the game screams at you that monsters have patterns but also not really. acquiring eggs and raising monsters to feed genes to other monsters except gene slots, gene types and gene locations are random. i engaged with the game's systems, i truly did but wow. everything is messy.

i powered through because the game gives you a rathalos with 9 open gene slots so i could transform him into a small nuke but other than that this game was nothing short of frustrating.

i am still leaving it as positive because i don't have it in me to leave it as a negative but oh my god this game was frustrating.
張貼於 6 月 8 日。
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總時數 4.6 小時
if you (somehow) have a stardock account, game is still very playable. weird early MOBA that wasn't a "game as a service". that's really all that can be said - if you don't like MOBAs, don't play this!
張貼於 6 月 7 日。
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