DayZ
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PvZmoD_TheDarkHorde
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Type: Mod
File Size
Posted
Updated
20.206 MB
26 Feb, 2020 @ 8:18am
3 Jun @ 6:48am
65 Change Notes ( view )

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PvZmoD_TheDarkHorde

Description

[discord.gg]


Key Features
- Unique Moving Horde.
- Configurable movement types (waypoints, starting points, random moves, closest player...).
- Players can hunt the horde by pressing « Numpad0 » to see its direction.

- Horde Master that drive the horde to chase nearby players.
- Special zombies for night time.
- Zombies health points tweakable.

- Namalsk EVR storm is link to the dark horde.
- Possibility to teleport players near the horde.

- Possibility to add safe zones where the horde can't go.
- Can be used on all maps (Livonia, Deer Isle and Namalsk presets already included).
- Fully customisable (you don't like something, modify it !).
- Real time tweaks.
- Well documented files.

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The Horde Master
When a player kill the Master the horde is defeated.
Server admin can configure the loot on the master to reward players.

The master « lead » the horde : When he detect a player the horde follow him.
Note that he can hear player at long distance (300-400m) and go through doors* at night time.

Night Zombies
- White Ladies : weak but fast and go through doors*.
- Night Walkers : have to be headshot but slow and go through doors*.
- Ghillies : completely invisible at long distance.
- Red eyes : always run (never simply walk).
- Almost invisible zombies : hard to see with NVG (but easy without).

* go through doors : can be disabled

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Installation
Read carefully this thread: Installation instructions.

Known bugs
- Zombies can spawn in buildings walls (but can't go through them, they stay stuck inside).
- In rare cases a second horde spawn without fog. I didn't find a way to reproduce this bug yet.
- You can see spawning/teleporting/dying zombies (it is not really a bug, that's how the mod works to makes horde moving)
- In rare case the master and the zombies from the horde can die when they enter a toxic zone (they're supposed to be immune).
- The loot defined with the vanilla xml files don't work properly with the zombies spawned with the dark horde.

Compatibility with other mods
- If you use my other mod "PvZmoD Customisable Zombies", the health points of the zombies and master are managed in the Characteristics.xml of this mod.

- If you use Winter Chernarus and my other "PvZmoD Customisable zombies" verify that the "ZmbM_CitizenASkinny_Base" section is after horde zombies sections in the "Characteristics.xml" file. If not the master will be very weak.

- Not compatible with "ARHardcoreAI", "ARExtremeAI", "@AP Zombie Animals" or other mods that modify zombies/animals/players relationships.

- In rare case the master and the zombies from the horde can die when they enter a toxic zone (they're supposed to be immune).

- If you need to set a very high health value to the master because player use weapon with very high damage you will have to use PvZmoD Customisable Zombies and increase the "Resistance_to_Bullets" (in PvZmoD CZ profile) or the master will stay pretty weak against these weapons.

- About InediaInfectedAI mod : If you use PvZmoD Dark Horde but Not PvZmoD Customisable Zombies you will have to set the "DamageToZombieHandlerIsActive" to 0 in the Inedia json config file.
If you use both PvZmoD DH And CZ you will have to disable a couple of other feature to avoid conflicts.
More info here: https://test-steamproxy.haloskins.io/workshop/filedetails/discussion/3031784065/3823048658578462589/

Last Update
You can find previous patch notes here

- 15/10/2024 (V1.26.t16)
----- Fix : A null message in logs
----- Profile : Dean Hall added in the horde zombie list (ZmbM_Gamedev_Black, ZmbM_Gamedev_Blue, ZmbM_Gamedev_Gray)


Permissions
You CAN use, modify, repack the mod as you need.
(do not simply redistribute it with another name and don't forget credits)

My other mods:
PvZmoD Spawn System
PvZmoD Customisable Zombies
Longer Sunrise And Sunset
Pumpkin On Zombies
Christmas Event Enhanced
Complete Vehicles Spawner
ZombiesVsPredators

[discord.gg]
[www.paypal.com]


Popular Discussions View All (33)
45
22 Oct, 2024 @ 3:52am
PINNED: Installation Instructions
Liven
30
12 Jul, 2024 @ 8:18am
Servers using the mod
Liven
4
25 Aug, 2023 @ 4:35pm
Adjusting Loot off the master
Vögel sind nicht echt
1,026 Comments
kuni1901 3 May @ 5:09am 
thanks
Liven  [author] 3 May @ 2:44am 
@kuni1901, yes
kuni1901 2 May @ 10:48am 
Hello, can i repack this mod and the CustomisableZombies in my servermod with a link to the original mod
Liven  [author] 18 Apr @ 2:16am 
@FEAR, you can do it in Pvz_TheDarkHorde_ZombiesLoot.xml
FEAR 18 Apr @ 2:07am 
how do i change the loot ,all i get is human meat ect....
Liven  [author] 27 Mar @ 5:59am 
@Cpt.SaveAho420, did you try the mod alone to be sure no other mod conflicts?
Cpt.SaveAho420 27 Mar @ 4:55am 
yea seems like everyone is having the same issue all of a sudden, this mod has been fine on both of my mid-high pop servers, for months now and people love fighting the hoard, but now its constantly just dying to itself and it makes no sense, i have not changed anything, i have uninstalled the mod, and reloaded it with complete vanilla files back, and it is still broken to no avail. i hope the creator figures this issue out as it is a very popular option in alot of popular servers, and clearly it isnt our fault
Liven  [author] 22 Mar @ 7:14am 
@frostykalle29, it looks like the mod isn't loaded
frostykalle29 21 Mar @ 1:45pm 
Hello to the developer, unfortunately no admin text is created when I start the server, pressing key 6 doesn't help either, only FPS xml reset or something similar appears. Thanks, what can I do?