Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Note that the system consider all value that is not "true" as "false", so "tru" = "false" and false is ok for this value as default
<Replace_Previous_Vehicle Value = "tru"/> should be "true" :)
This is what i have;
<type name="Globals">
<Activate_Vehicle_Spawn Value = "true"/>
<Allow_Everyone_To_Spawn_Vehicles Value = "false"/>
<Replace_Previous_Vehicle Value = "false"/> <!-- "true" to limite to 1 vehicle by player -->
<Vehicle_Lifetime Value = "3888000"/>
But somehow if i park the vehicle and go more than 100 meters away (estimate) it disappears.
If I stay near, maybe less than 100 meters, it does not disappear and I can keep it for a long time.
I have not figured out why.
its just when i get somewhat far from it, it simply vanishes..