Transport Fever 2

Transport Fever 2

211 ratings
Third Rail Tracks: North America
   
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Scenario: USA
Track/Street: Track
Asset: Track Asset
File Size
Posted
Updated
12.284 MB
3 Mar, 2020 @ 7:00pm
4 Mar, 2020 @ 6:24pm
2 Change Notes ( view )

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Third Rail Tracks: North America

Description
This mod adds third rails to the game.
The rails come as new track types and conform to both curves and slopes automatically and with 2 levels of detail.
Their dimensions are based upon third rails around New York and the stylised on the Toronto Subway.
Included are standard and high-speed variants of the 3rd rail.
The 3rd rails do not replace the overhead lines, and are technically non-electrified.

Notes
In general, the mod is pretty straight forward but here's a few details.
See the images for a visual examples.

Directionality
The third rail will always be on the right side of the direction that the track is being built. Unfortunately, this can't be changed after it's been built so rebuilding the track is the only way to change sides.

Sharp Curves
Sharp curves do not have any supports. This was a trade off as either there would be none or too many. I went with the none option and instead included the supports as a asset that can be added latter.

Crossings
Crossings by default will have the 3rd rail running through them. To get rid of them, seperate out the crossing and replace the rail with default rail. The track is identical so they mesh right into each other.

Dimensions
For any modders looking for the dimensions of the rail to match up with your models, you can find the dimensions below.
  • 1400mm - Centre of 3rd Rail to centre of track
  • 100mm - Elevation above rail running surface to 3rd rail running surface
  • 100mm - Gap between protector board and surface of 3rd rail
These dimensions are close to the tolerances of 3rd rails in the New York area.

Update: 04/03/2020
Instead of using waypoints as the supports and extra 3rd rail assets, these are now track-side assets.
The waypoints are removed but this shouldn't crash your game, just make all old ones as default cubes.

Also check out my British style 3rd rail!

If you want to donate a coin or two to me I'd really appreciate it!
paypal.me/agohonoh
34 Comments
N0neGiv3N 27 May @ 2:58pm 
Would love if the Third Rail was repurposed as a Snowball Fences variant. It would be very versatile to just apply third rail to any tracks that we have at our disposal.
asmsiantar22h 23 Jan @ 6:50am 
Can I use your third rail models?
guoanji88 8 Dec, 2024 @ 2:34am 
Hi "Agohonoh",

Love the app, have redirected all my tracks for inside appearance, i. e. between dual tracks for people's protection, not outside, but cannot fix the stations - in the stations it is putting half the 3rd rail on the left and half on the right for each leght of 40 meters. Any fix?

Alternatively, I could place the Asset rails into the stations on one side of the track only, but at the short length it will take forever. Any chance to put up and Asset #rd Rail with, say 40 meters length or at least 20, please?
asmsiantar22h 4 Sep, 2024 @ 2:27am 
Can I use the models?
Spacemanspiff1998 21 Jul, 2022 @ 3:12pm 
Fun fact about the Toronto Transit Commission: it uses 4 ft 10+7⁄8in gauge rails instead of the standard 4 ft 8+1⁄2 in rails meaning that rolling stock for the TTC's Subways and streetcars have to be built specifically for the guage
Solargoth 5 May, 2022 @ 12:51pm 
Is there a way one can add invisible canopy to electrify my system.( It uses this mod and it would be a eye sore to run a DLR rolling stock without the need for overhead wires).
erxc 24 Jan, 2021 @ 8:09am 
Is it possible to add speed limits?
Agohonoh  [author] 24 Nov, 2020 @ 2:47pm 
@Alex_Cznv
Awesome! Thanks for the shout out, your mod looks great!
Agohonoh  [author] 24 Nov, 2020 @ 2:46pm 
@Roman
I think it should be! I haven't tested it but I can't imagine there should be any conflicts.
Agohonoh  [author] 24 Nov, 2020 @ 2:45pm 
@DustinCJ

It would be possible but as the 3rd rails are basically part of the models of the tracks themselves, I wouldn't want to redistribute their track models, not to mention I don't really have the time right now.