Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But thats frankly an absolutely enormous project, and not something I'm likely to start anytime soon. :P
Thanks for the quick fix.
And no problem, happy to help with useful feedback, after all we should be thanking modders like you for providing us with a ton of free, high quality content.
Loaded it in a clean game and got this in stdout:
WARNING: The following models were removed because they reference an invalid resource:
* vehicle/asset/LNER_O2_1_1_BR1.mdl was removed because the following resources were missing:
- res/models/material/vehicle/train/lner_flying_scotsman_v2/lner_flying_scotsman.mtl
Many more entries (for each mdl) of course, but the same error, so I kept it to this example.
Had a quick look in the mdl:
materials = { "vehicle/train/lner_flying_scotsman_v2/lner_flying_scotsman.mtl", },
mesh = "vehicle/train/LNER_O2/front_interior_lod0.msh",
name = "front_interior",
As you said in your last post, I guess this is the reference to a material definition (for the cab interior) thats comming with the new patch?
Just weird that some people can load it anyway (with visual glitches) and some outright can't?
Oh well, probably will fix itself with the patch release. :P
A note that for players on the current stable patch may have a texture issue with a mesh in the cab - this is a temporary issue, as the mesh uses one of the new textures being introduced in the coming patch.
@Norfolk_Chris I can't replicate the issue you're having (it works fine on my version), but it might be I changed something on my version without realising when I published the mod, so hopefully this update will fix it.
There is a problem with this mod!