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Rapportera problem med översättningen
Another option on the table is to leave 2.0 and 2.1 as they are for people who will stick with 3.14, and work on a new updated version. Possibly the new Lite I mentioned, with future add-ons to bring back features of the other mods.
True! I had to make changes to this to correct that problem, I just forgot to update the text. You should now see stars with energy deposits, at least the ones with 3 or more.
As for your other issue, you may be using another mod that modifies districts, because I have no such problem. I may look into that realspace submod, but for now development with this mod is on hold until I see how the upcoming update will mess with it.
This is incompatible with Dyson Swarm!
I would like a syntheses with this mod:
:
Real Space - Planetary Stations
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2775968897
This could be a way to terraform terraforming candidates and would feel like real terraforming.
I will write the changelog when I have more time. Most of the changes were in the main mod.
New game is advised.
Every marginal is in fact a tomb world with different texture and art, that's why it has very low habitability and you need 40% to be able to colonize, which you should have eventually with tech and race bonuses.