Counter-Strike 2

Counter-Strike 2

Dust
Showing 1-5 of 5 entries
Update: 22 Apr, 2018 @ 3:54pm

Updates:
- Made an Awnings at A site accsessable to walk on.

- Removed railing from balcony into A.

- Extended balcony.

- Bomb is now plantable on the car on B

- Changed part of a wall in T spawn to match surrounding walls.

- Raised Box on B plat

- Reworked clipping around map.

- Added clipping to certain curbs that were glitching.

- Added decoration around map, and outside of the map.

- Added cover on new entrance

- Fixed Displacements around map.

- Moved props a few props slightly to change a few angles.

- Added Decals/Signs to buildings

- Fixed Textures and props overlapping towards T spawn.

- Removed a corner from tunnels to help close up space.

- Added a crate in Tunnels for Ts to have better cover.

- Fixed floating props/ objects

- Fixed alot of fading props.

- Fixed props that were supposed to be "Non Solid."

Update: 19 Apr, 2018 @ 11:32am

- Added scaffolding to create an S shape in the long sightline from the new route -> tunnels

- Updated the radar to be more proffesional looking. (Still temporary)

- Added more cover to A site to make holding A a bit easier.

- Removed one of the railings on balcony to A to provide a smoother push. (Opinions please)

- Added sandbags to help smoothin out the jumps to balcony on A.
- Fixed a few minor clippings on stairs in T Spawn

- Added markings on bombsites to indicate where the bombsite is.

- Added arrows around the map to help direct towards a bombsite.

- Fixed a few fading props located around the map.

- Adjusted a few buildings heights in Tspawn.

- Fixed overlapping textures in a few areas (Still needs to be worked on in the Tpsawn area)

Update: 15 Apr, 2018 @ 9:47am

Fixed Unpacked Textures
Added a temporary MiniMap, for those that were confused about the layout still.
Minimap includes buyzones and bombzones.

Update: 15 Apr, 2018 @ 6:27am

Fixed a few unpacked files and textures.

Update: 14 Apr, 2018 @ 4:20pm