Counter-Strike 2

Counter-Strike 2

Dust
157 Comments
Garçon 8 Jun @ 3:03am 
cs2 version?
Fresh 5 Aug, 2023 @ 5:05am 
remember the acronym:
B - Bots
A - Are
F - Fucked
Do it with Flair 4 Jan, 2023 @ 3:41am 
Great idea for balance. You captured the ideas of how to balance this map very well. Especially with boxes in the hangar, and a balcony from the terrorists spawn to the bomb site.:steamthumbsup:
m1_m1 19 Dec, 2022 @ 4:37pm 
valve needs to see this =/
Drakonuid5 8 Dec, 2021 @ 7:22am 
Hello lilBernier. I see you Love to remaking maps. Why not contact with Classic Offensive dev team and join them. They very much need mappers
AUF 24 Jun, 2021 @ 7:33am 
@valve
☠Kībōdokurasshā☠ 26 Jan, 2021 @ 6:23pm 
Nice. Thx+
Lemmy 13 Jan, 2021 @ 5:40am 
Congrats!! Original Dust and Aztec are missing!!
FAMAStyr 1 Feb, 2020 @ 3:36am 
@XenMan just command them to follow you (z then 5)
Whiterun Guard 16 Jan, 2020 @ 11:40am 
I LOVE that entrance to Bombsite A, I like building style of newer de_dust2, map is really balanced (before that, CT's had a great advantage), Perfect job!
MarX 16 Jan, 2020 @ 2:59am 
this map must be part of the comp pool! Valve plz bring this upgraded classic back. This map is the core of CS!
WANNACRY 23 Aug, 2019 @ 1:23pm 
@lilbernier can u provide me with the vmf file of the map??
I'd like to make some changes to the layout, to balance more the competitive nature of this map.
noggu 19 Aug, 2019 @ 7:06pm 
why everybody hates this map. its pretty good. actually
Damgam 3 Aug, 2019 @ 3:07am 
Valve Plz
WANNACRY 6 Jul, 2019 @ 7:28am 
I also liked the new entrance to A, but it would be better if it was a one way drop, so that CT's would need a boost.
WANNACRY 6 Jul, 2019 @ 7:15am 
You should fix the bot's nav mesh so they don't stay at spawn. Making a remake for shortdust would be a great idea as well.

Don't give up on this project.
[BOOM] Dr. Gordon Freeman Ph.D. 31 Mar, 2019 @ 3:38pm 
@lilBernier . Can u even fix the bots movements because they are staying in their spawn position.
[BOOM] Dr. Gordon Freeman Ph.D. 31 Mar, 2019 @ 3:37pm 
@lilBernier . One more thing u forgot to put a helicopter for the De_Dust_HR. There should be an AI of it that how it flies away that how the helicopter does in the actual De_Dust & De_ShortDust. https://www.youtube.com/watch?v=ULpn98TLudo&t=6s
[BOOM] Dr. Gordon Freeman Ph.D. 31 Mar, 2019 @ 3:14pm 
Guys this is not a remake of the original dust 1 from cs 1.6. this is a remake of dust 1 for cs:go that u played back then or in wingman right now.
[BOOM] Dr. Gordon Freeman Ph.D. 31 Mar, 2019 @ 3:11pm 
@lilBernier . That Dust 1 Remake it badass. It would be better if u add Deathmatch Gamemode into it & then it would be 100% done. You forgot to put the leet crew for the T's & the IDF for the CT's also. Not Military soldiers the other ones. https://i.ytimg.com/vi/ds2j5s8rPRk/hqdefault.jpg . U can also make the De_ShortDust_HR for a new gamemode Wingman that came out last year for the operation hydra update. I love this map & I wish valve could agree this map & be putted back to cs:go where it belongs!!! I don't know why valve deleted de_dust but de_dust is now turned into de_shortdust. Big differences????
Zipon 25 Feb, 2019 @ 10:00am 
is it just short dust? or is it actual de_dust from 1.6?
Yneddo 3 Jan, 2019 @ 6:54am 
GOOD MAP!
.*Samochud*. JUMP2009.WMV 19 Aug, 2018 @ 1:38am 
These are fantastic ideas for balancing the map. I was planning on making my own re-worked version of the map which incorporated some of your ideas that i now discovered have been stumbled upon by other mappers.
Figmaster520 26 Jun, 2018 @ 8:27am 
it's great and looks good. vavle plz add:steamhappy:
YSL 21 Jun, 2018 @ 3:02am 
CT FREEZE
StoneGreninja 4 May, 2018 @ 4:38pm 
It's interesting. Keep up the good work.
StevenEven 26 Apr, 2018 @ 2:37pm 
Update the nav mesh dude :D
CHERRY5 26 Apr, 2018 @ 1:20am 
add wingman mode, bro ;)
CODRE 23 Apr, 2018 @ 6:04am 
finaly
MLG Cat 22 Apr, 2018 @ 1:59pm 
looks great man. subscribed, ill play it sometime :D
quilennnn 22 Apr, 2018 @ 7:57am 
are you going to fix the bug where ct bots just stand there until they see t bots
the t bots move btw

also remove the penis from the map or atleast make it not look like a penis
Depressed engineering student 22 Apr, 2018 @ 2:14am 
It needs a bit more lighting and the map is a bit bigger and much more open compared to the old version of orginal dust so make it a bit smaller
pashaBiceps 22 Apr, 2018 @ 1:03am 
rep +
StevenEven 21 Apr, 2018 @ 4:05pm 
I can;t belive somone actually did this....... respect dude!
ARTNAULT ツ 21 Apr, 2018 @ 8:29am 
amazing, great job!
Meenis 21 Apr, 2018 @ 12:30am 
This is soo lit
Bukash 20 Apr, 2018 @ 11:56pm 
Dust 1
★JΛKΣ★ 20 Apr, 2018 @ 7:55pm 
wait, this map sitll exists?!
Xeno. 20 Apr, 2018 @ 7:26pm 
Dust III
GR1FF1N_B45T10N 20 Apr, 2018 @ 6:37pm 
It looks decent BUT it looks a bit to rought, smooth corners and some more elaborate props like dd2 cars can make it look way better
diNo 20 Apr, 2018 @ 6:04pm 
yes
HAHA 20 Apr, 2018 @ 3:34pm 
mirror the whole map and call it dust 3..
★CapitainHaddock★ 20 Apr, 2018 @ 3:29pm 
it needs more probs but looks good
Cpuppy6066 20 Apr, 2018 @ 3:15pm 
great map
looks like dust but with the new theme of dust 2
declan 20 Apr, 2018 @ 3:13pm 
This is amazing. The original dust is probably one of my favorite maps. This just makes it even better! :adoriginal:
F u z e 20 Apr, 2018 @ 2:56pm 
wow a dust 2 asset flip!
Mackyy. 20 Apr, 2018 @ 2:05pm 
Wow, nice work man, I hope this'll get into the map pool so we can try some matchmaking on it xD.
Common Commando 20 Apr, 2018 @ 1:27pm 
Keep up the great work
Boykisser_femboy♥ 20 Apr, 2018 @ 12:42pm 
pvpro is literal aids

i got banned for using sensitivity 1000 lol
HS_Norway 20 Apr, 2018 @ 12:14pm 
NICE