Divinity: Original Sin 2

Divinity: Original Sin 2

LeaderLib - Definitive Edition
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Aggiornamento: 23 feb 2020, 18:08

1.6.0.3

Changes
  • [Extender] Ensured global settings for a mod are preserved if the mod isn't active.

Aggiornamento: 23 feb 2020, 14:08

1.6.0.2b

Changes
  • [Extender] Quick tweak to call LeaderLib_Mods_OnVersionChanged when initially registering a mod.

Aggiornamento: 23 feb 2020, 13:54

1.6.0.2

Changes
  • Fix for LeaderLib Settings missing in older saves (for real this time).

Aggiornamento: 23 feb 2020, 11:39

1.6.0.1

Changes
  • Fix for LeaderLib Settings missing in older saves.

Aggiornamento: 22 feb 2020, 17:16

1.6.0.0

Changes
  • Added new icons for the chain/unchain all skills. These also now play the related sounds.
  • Disabled the "Registered Mods" menu as mods are now auto-registered when the script extender is present.

For Mod Authors:

Misc
  • All Larian sounds missing resources are now available via new LeaderLib resources. This includes all UI sounds (the party chain/unchain sounds) and more.

Osiris Extender Support
  • Mods are now auto-registered if the Osiris Extender is present, making LeaderLib support super easy and compact.

Lua API Changes
  • Added various functions for parsing version integers and strings.

Aggiornamento: 10 feb 2020, 13:30

1.5.20.0

Changes
  • Added a helper script for managing scripts that should only be active when the game is done loading.

Aggiornamento: 9 feb 2020, 23:41

1.5.19.0

Changes
  • Added a safety check for trader seats. If the seat is destroyed, sitting is skipped.
  • Made sure a secret target helper dummy stays off stage (hidden).

Aggiornamento: 7 feb 2020, 23:41

Aggiornamento: 30 gen 2020, 22:29

Aggiornamento: 30 gen 2020, 22:29