Arma 3
Ground Breach - Altis
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Uppdatering: 3 jun @ 14:18

- Fix - Teammate Revive setting shows wrong value ('yes' instead of 'no' and vis-vesa)
- Fix - add an UnStuckHandler to help vehicles keep moving

Uppdatering: 30 maj @ 20:44

- Fix - possible fix for game micro-freeze when reinforcement vehicle is spawned in
- Fix - fix support for OPTRE WBK Expansion - wasn't using all units
- Fix - add tooltips to show full faction name so long names can be fully seen

Uppdatering: 3 apr @ 18:16

- Add - added ability to choose individual units within a faction. Select faction then click the "Select Units" button.
- Fix - get working with ALIVE factions

Uppdatering: 29 mar @ 19:23

- Fix - remove single shot pistols from the random pistols that can be chosen for random weapon and escalation modes. (removes pistols like flare guns)

Uppdatering: 12 jan @ 14:19

- Fix - make players invincible in bunker before mission starts
- Fix - fix for difficulty setting to 'use server setting'

Uppdatering: 11 jan @ 20:46

- Fix - 3CB Factions had empty inventories
- Fix - make players invulnerable in starting area

Uppdatering: 27 dec, 2024 @ 9:47

- REMOVE - remove RCO from being added to all rifles
- ADD - added difficulty option ('use server setting') for enemy & teammates skills

Uppdatering: 4 dec, 2024 @ 11:04

- Fix - Objective spelled wrong (Ojbective)

Uppdatering: 21 nov, 2024 @ 8:49

- Add - option to quit mission (at mapboard once mission starts)
- Add - option to allow respawn
- Fix - 'emergency exit' option if starting house if blocked didn't show on clients
- Add - added Carentan map (from Spearhead 1944 Extended)

Uppdatering: 13 okt, 2024 @ 9:56

- Fix - reinforcements not working
- Fix - very rarely starting location would be underground