Arma 3
Ground Breach - Altis
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Update: 3 Jun @ 2:18pm

- Fix - Teammate Revive setting shows wrong value ('yes' instead of 'no' and vis-vesa)
- Fix - add an UnStuckHandler to help vehicles keep moving

Update: 30 May @ 8:44pm

- Fix - possible fix for game micro-freeze when reinforcement vehicle is spawned in
- Fix - fix support for OPTRE WBK Expansion - wasn't using all units
- Fix - add tooltips to show full faction name so long names can be fully seen

Update: 3 Apr @ 6:16pm

- Add - added ability to choose individual units within a faction. Select faction then click the "Select Units" button.
- Fix - get working with ALIVE factions

Update: 29 Mar @ 7:23pm

- Fix - remove single shot pistols from the random pistols that can be chosen for random weapon and escalation modes. (removes pistols like flare guns)

Update: 12 Jan @ 2:19pm

- Fix - make players invincible in bunker before mission starts
- Fix - fix for difficulty setting to 'use server setting'

Update: 11 Jan @ 8:46pm

- Fix - 3CB Factions had empty inventories
- Fix - make players invulnerable in starting area

Update: 27 Dec, 2024 @ 9:47am

- REMOVE - remove RCO from being added to all rifles
- ADD - added difficulty option ('use server setting') for enemy & teammates skills

Update: 4 Dec, 2024 @ 11:04am

- Fix - Objective spelled wrong (Ojbective)

Update: 21 Nov, 2024 @ 8:49am

- Add - option to quit mission (at mapboard once mission starts)
- Add - option to allow respawn
- Fix - 'emergency exit' option if starting house if blocked didn't show on clients
- Add - added Carentan map (from Spearhead 1944 Extended)

Update: 13 Oct, 2024 @ 9:56am

- Fix - reinforcements not working
- Fix - very rarely starting location would be underground