Stellaris
Planetary Diversity - Unique Worlds
กำลังแสดง 71-80 จาก 96 รายการ
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อัปเดต: 15 เม.ย. 2021 @ 6: 32pm

- Updated to 3.0+
- Slightly lowered Spawning Odds for Unique Worlds
- General Rebalance of Districts + Buildings + Bonuses

อัปเดต: 29 ต.ค. 2020 @ 10: 09am

- Updated to 2.8
- Nerf Unique World Bonuses to match update to rare worlds

อัปเดต: 15 ก.ย. 2020 @ 7: 09pm

- Reworked special buildings a bit, trying to make them more useful/interesting.
- Tweaked Floating Arcology building from the Floating world a bit.

อัปเดต: 19 ก.ค. 2020 @ 12: 04pm

- Fixed small bug with the Techno-Organic system

อัปเดต: 14 มิ.ย. 2020 @ 10: 29pm

- Fixed Tiyanki Disappearing in the Graveyard System
- Added effects to all the unique worlds

อัปเดต: 18 พ.ค. 2020 @ 1: 37pm

- Fixed issue with initializers.

อัปเดต: 18 พ.ค. 2020 @ 10: 52am

- Fixed Energy Siphon Energy Tech
- Changed Floating World Sound as Paradox changed one of it's sounds.

อัปเดต: 12 พ.ค. 2020 @ 11: 45pm

- Fixed Issue with Graveyard Starts

อัปเดต: 12 พ.ค. 2020 @ 8: 00am

- Updated to 2.7
- Gave the Tiyanki System a facelift

อัปเดต: 15 เม.ย. 2020 @ 2: 56pm

Features
- New Techs - 3 for Crystal, Floating, Techno-Organic and Graveyard
- New Origins, 3 generic and 2 special ones.
- New Relic + Archeology site for Archive Worlds.

Bugs
- Fixed Issues with Unique World Starting Size
- Eludium Lasers removed, replaced with flat bonus tech.
- Crystal Sensors removed, replaced with flat bonus tech.
- Guardians around worlds lowered, slightly.