Divinity: Original Sin 2
Automatic Item Leveling
Показані результати 11–20 із 21
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Оновлено: 6 трав. 2020 о 0:07

You can now choose to level items by item rarity. A book is included in the mod to do this IF you have the Norbyte extender installed.

The book would be functionally useless without the extender, so I chose to do it this way.

Оновлено: 15 квіт. 2020 о 20:13

Added a delay between levelling up and performing the item levelling. This should help with items occasionally not levelling in multiplayer or more heavily modded games.

Оновлено: 13 квіт. 2020 о 1:10

Now iterates over all items in picked up bags, just as it does when levelling up the character.

Оновлено: 12 берез. 2020 о 17:07

Will no longer level items when they are added to vendors, only players.

This will not impact anything other than vendors added by other mods, such as the Cheat Commander, who sell items at specific levels.

Оновлено: 8 берез. 2020 о 0:57

Removed my debug functions from the previous release... woops.

Оновлено: 8 берез. 2020 о 0:33

Items at a higher level than the player will no longer be scaled down to the player's level.

This feature requires the Norbyte Script Extender downloadable here[github.com]. The mod will still function for those without the extender.

Оновлено: 7 берез. 2020 о 18:29

Item level will now match the player rather than the host.

Оновлено: 29 лют. 2020 о 5:30

Now levels items contained in backpacks, backpacks in backpacks, backpacks in backpacks in backpacks (and other storage containers) etc. all the way down the rabbit hole.

I wouldn't recommend anyone to store things like that... but you can now if you want to.

Оновлено: 28 лют. 2020 о 21:07

Broken items are no longer repaired by leveling. This includes items like the Swornbreaker, which should be unrepairable.

Оновлено: 26 лют. 2020 о 19:06

Recruited characters now have their items levelled on joining the party.