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But Autoleveling works without Script Extender. Can you please do something about this🙏? Like update your mod for new Script Extender version or notify Norbyte about the error
the mod works. If you activate it, you get a book into your backpack. Use it and then you can activate which type of items should auto leveling and which not. :)
Cheers
I only wanted oll the others keeping informed because of the S.Soundries and your mod. :)
But if you want, i can keep you informed because of the bug.
I uses his SS fix aswell but it wont work. But dont worry, all be fine :)
Cheers and best regards
Error
Otherwise, as detailed under the Troubleshooting section, message me on discord with more details and a save file so I can debug it.
Btw, since the game hasn't been updated in years there's no reason for me to 'keep my mod updated'. There's nothing to update.
Best regards
Error
I installed another mod called LeaderLib (DE Edition). When enabled, this mod gives us a book in game that let us change a bunch of mod's configurations.
From there, I reached the auto level up mod configuration and disabled all auto level ups, followed by re-enabling them - and that did the trick.
AutomaticItemLevelling/AIL_OsiFunctions.lua:12: in function <AutomaticItemLevelling/AIL_OsiFunctions.lua:1>
dse::esv::lua::ServerState::QueryInternal(): Handler for 'AIL_RarityUpOrDownScale' failed: [string "AutomaticItemLevelling/AIL_OsiFunctions.lua"]:12: attempt to index a nil value (local 'itemLevelList')
For example, say you've played a number of hours and have many common items in your inventory that have kept pace with your level. However, now you've decided you don't want common items to scale with your level any more. Further to that, you want them to return back to their original levels. In this situation you could enable rarity-based down-scaling to achieve this.
The issue you're experiencing is finding higher quality equipment from the vendors, which is distinct from having lower quality equipment at an equivalent level. I am not talking about rarity, they are genuinely different items in the game files.
At pre-defined levels vendors start stocking these higher quality equipment with higher base stats. This happens a number of times throughout the game. Therefore your Fort Joy gear at level 20 will be worse than Arx gear at level 20, just like your common gear will be worse than your divine gear.
Recommendations in order of likelihood to fix: exit and restart the game after receiving the update, use the Divinity Mod Manager to force the update from Steam, or disabling and re-enabling the mod.
@Alavaros Thanks but I don't see any changes in your fork on the Russian.xml file. Make sure you've committed it to Github so I can either pull it in myself or make the pull request yourself.