RimWorld
Cherry Picker
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更新: 2022年11月15日 @ 20時02分

New
- You can now remove RulePackDefs. These defs are responsible for naming things. For instance if you don't like how a faction is naming their pawns, remove their namer rule and the game will revert to generic names.

更新: 2022年11月12日 @ 19時26分

- Improvements to removal of buildings.

更新: 2022年11月9日 @ 18時40分

- Buildings that spawn pawns, such as mech assemblers, now respect removed defs.
- Some optimizations to processing on game startup.
- Japanese localization, credit to C-ljur

更新: 2022年11月8日 @ 3時58分

- Improvements to quest removal. It should now work better with mods that fire off quests via custom code, such as some VE quests.

更新: 2022年11月6日 @ 14時32分

- Improvements to raids respecting removed pawn kinds

更新: 2022年11月5日 @ 18時31分

New
- You can now remove ScatterableDefs. ScatterableDefs are the things you see that look like larger versions of filth scattered around the terrain, except that you can't clean it up like filth or interact with it any way. They are otherwise known as Debris, such as seen in the mod No Debris.

更新: 2022年11月5日 @ 1時32分

- Factions better respect memeDef removals.

更新: 2022年11月5日 @ 1時03分

New
- You can now remove WeatherDefs. Don't like the rain?

更新: 2022年11月4日 @ 2時06分

- Improvements to traders respecting removing items.

更新: 2022年11月2日 @ 17時43分

New
- You can now remove XenotypeDefs. Now, this type of def in particular was tangled up in a whole mess of other def types, so the removal of this one took some doing. In other words, odds of bugs are a bit higher than normal, so let me know if you find any issues.
- There is now post-processing on the ThingSetMakerDef database, meaning quest rewards should better respect def removals.
- If you remove a PawnKindDef, and that def acted as the default kind for a faction, the faction changes its default to the global default.