Garry's Mod

Garry's Mod

The Prone Mod - wOS
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Oppdatering: 27. okt. 2021 @ 16.39

Changes
  • Get up/down transitions now follow users eyes

Oppdatering: 11. juli 2020 @ 9.13

Changes
  • Fixed bug in storing view offsets

Oppdatering: 28. juni 2020 @ 15.39

Changes
  • Testing new addon update tool

Oppdatering: 25. juni 2020 @ 19.49

Changes
  • Added prone support to hl2 police models

Oppdatering: 25. juni 2020 @ 19.05

Changes
  • Improved view transition code
  • Fixed bug regarding changing character while prone inHelix based gamemodes

Oppdatering: 25. juni 2020 @ 14.27

Changes
  • Fixed bug where client hull wasnt being reset after leaving prone.

Oppdatering: 25. juni 2020 @ 14.10

Changes
  • Re-added context menu options

Oppdatering: 24. juni 2020 @ 13.23

Changes
  • Fixes previously mentioned bug regarding female and zombie models

Oppdatering: 24. juni 2020 @ 8.44

Changes
  • Reverting last update because it broke female and zombie models

Oppdatering: 23. juni 2020 @ 16.33

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod_wos/lua/autorun/prone_init.lua