Garry's Mod

Garry's Mod

CAP: Code
662 kommentarer
Synk 30. maj kl. 16:06 
The wraith are coming
Cherrie_The_Shifter ΘΔ 27. jan. kl. 4:41 
[CAP: Code] Cannot destroy physics in a physics callback!
1. Stun - lua/entities/energy_pulse_stun.lua:168
2. unknown - lua/entities/energy_pulse_stun.lua:154
🦴 MeloDoggy 🦴 (she/her) 3. maj 2024 kl. 20:11 
the shotgun bug is not a conflict, it happens with all addons except cap:code disabled, including everything else from the cap addon pack
Cherrie_The_Shifter ΘΔ 1. maj 2024 kl. 10:31 
im getting this error every single time i switch to stun and shoot ronons gun, also the horrizon, please fix

[CAP: Code] Cannot destroy physics in a physics callback!
1. Stun - lua/entities/energy_pulse_stun.lua:168
2. unknown - lua/entities/energy_pulse_stun.lua:154

[CAP: Code] lua/entities/event_horizon/init.lua:1253: Tried to use a NULL physics object!
1. SetPhysConstraintObjects - [C]:-1
2. StartTouch - lua/entities/event_horizon/init.lua:1253
3. unknown - lua/entities/event_horizon/init.lua:694
evabay 4. apr. 2024 kl. 11:03 
theres been an update for the first time in a year
Sgt.Cat 30. mar. 2024 kl. 16:54 
Enabled and disabled this mod, it seems to break bullets for most if not all shotguns. It removes the bullet spread from them.
Ошибка 29. mar. 2024 kl. 4:12 
[CAP: Code] lua/entities/shield_core_button.lua:31: attempt to call method 'TrueUse' (a nil value)
1. unknown - lua/entities/shield_core_button.lua:31
Akumo The Devil Spider 19. mar. 2024 kl. 11:13 
Since the March 2024 update, the errors people have recently mentioned are happening as well on the main branch.
JackHammerN7 14. mar. 2024 kl. 14:24 
[CAP: Code] lua/includes/extensions/client/panel/scriptedpanels.lua:30: bad argument #2 to 'Create' (Panel expected, got userdata)
1. Create - [C]:-1
2. Create - lua/includes/extensions/client/panel/scriptedpanels.lua:30
3. CreateHUD - lua/entities/puddle_jumper/cl_init.lua:128
4. unknown - lua/entities/puddle_jumper/cl_init.lua:283
Эвин 6. mar. 2024 kl. 4:34 
If you get this error when taking damage:

for some reason just today it started conflicting with ulib [CAP:Code] lua/entities/shield_core_buble/init.lua:341: trying to call GetClass method (null value)
1. fn - lua/entities/shield_core_buble/init.lua:341
2. unknown - lua/ulib/shared/hook.lua:109

change the beta version of Garry`s Mod from Chromium to the regular version. It helped me, but now the media player does not work :(
LordBeckett 19. feb. 2024 kl. 8:46 
I love these mods, unfortunatelywhen you take damage it creates an error, the shields dont work sometimes and the jumper is broken for me.

It were amazing if someone could make an fix for these issues in a little update
{Chumbum} 8. feb. 2024 kl. 13:23 
Cap Code is currently broken as the models in multiplayer are invisible this also happens with VJ Npcs
👑KingAlxala👑 18. jan. 2024 kl. 20:58 
Yeah I've got the same problem Lanson is having
Lanson 11. jan. 2024 kl. 18:47 
it happens every time i take damage and i tried reinstalling but it stayed the same
Lanson 11. jan. 2024 kl. 18:44 
for some reason just today it started to conflict with ulib [CAP: Code] lua/entities/shield_core_buble/init.lua:341: attempt to call method 'GetClass' (a nil value)
1. fn - lua/entities/shield_core_buble/init.lua:341
2. unknown - lua/ulib/shared/hook.lua:109
Doctor1245 5. nov. 2023 kl. 7:07 
Hi Does anyone know how to fix the CAP: Code when you place the SGC Screen Server Gmod says CAP: Code is creating errors, Thanks
Akumo The Devil Spider 30. juni 2023 kl. 12:40 
A small patch has just rolled out and it seemed that the context menu properties dropdown bug seems to be fixed.
Akumo The Devil Spider 30. juni 2023 kl. 8:57 
I can agree with ferdstar_x and FuzzyLeo.
The new GMod update changed some Lua related stuff which seems to have bricked the context menu properties dropdown. I guess that whatever code is responsible for adding new items to the properties menu when clicked on a stargate seems to be broken because of this update.
BlankSpace 29. juni 2023 kl. 8:19 
As FuzzyLeo described (blank) The context menu doesn't work when subscribed with this addon, when you right click on a prop or ragdoll the popup doesn't well... Popup
FuzzyLeo 28. juni 2023 kl. 12:45 
me and many others seem to be having an issue where the context menu properties dropdown when you right click on things isn't working with this addon enabled
BendyAfton15 17. mar. 2023 kl. 11:46 
Bro I Tottaly Love This But I don't Think The Lock Mode Is on Bro Idk How Do i Do this Btw :P
Catradora sustains me 9. feb. 2023 kl. 4:16 
Is the NumLock on?
YourLocalAdine 8. feb. 2023 kl. 19:24 
I think I've found a critical issue for MSI Laptop owners. (As I'm experiencing this issue)

For the SGC Screens > Address Book, you're unable to scroll down as my laptop's page up & down keys are built into the number pad 9 & 3 keys and it wont take those key presses or anything else. I think this has to be looked at as you're unable to view locations that are not visible on the screen.
damez.rose 19. jan. 2023 kl. 11:00 
I installed the whole pack and I have zero gates that show up on any map and also getting

[CAP: Code] Warning! A net message (CAF_Start_false) is already started! Discarding in favor of the new message! (_SGCUSTOM_GROUPS)
1. unknown - lua/stargate/server/init.lua:58

Is there a fix?
[Sk$Bh]Trick or treat KID! 19. jan. 2023 kl. 10:11 
Yeah... Some old one from yeterday.. Sry.. too sleepy lol
AlexALX  [ophavsmand] 19. jan. 2023 kl. 9:26 
@[Sk$Bh]Trick or treat KID! its gearassemblytool_git issue, not our.
Tomasus14 4. okt. 2022 kl. 8:25 
this cap code is creating error scripts which beacuse of that i cant find a single server
rvankirk71 11. aug. 2022 kl. 12:11 
I keep getting an "error" When I try and spawn in a ship and it says that it is from this part of the CAP. Although when I go to disable it, it then says that it is something else in my subscriptions but everything I have shouldn't be messing with this part of the addon pack.
dimensional_x 8. juni 2022 kl. 9:58 
ok is anyone else getting a bug where if u have cap and eap at the same time and dissable eap the stargates wont show up on the maps
初音E5新干线Sama 24. maj 2022 kl. 21:22 
NOT USER :steamsad::steamfacepalm:

IS NEDD OTHE PACK???
Catradora sustains me 18. maj 2022 kl. 4:56 
It changes the sound effects of the chevrons.
il985 17. maj 2022 kl. 16:47 
sgc type
il985 17. maj 2022 kl. 16:46 
what does sgc mode do
ZΣПITΉ ︻ ̵̵̿ — ҉ 20. apr. 2022 kl. 20:26 
i know this is old and no longer being updated but was the E2 dialing computer always this laggy?? the SG1 one i mean
Raz ζ 19. mar. 2022 kl. 9:07 
I know this mod is no longer in development but if anyone has a fix for the collision being disabled after the stargate woosh effect please let me know
General Beef 19. aug. 2021 kl. 10:32 
is this still alive?
Shalfeor 29. juni 2021 kl. 4:11 
Hey hello, since you made the last update to the CAP code the game no longer shows me the error all people are talking in this chat, IDK what u did but it fixed this error, thanks :D
FB||Agent Dank Memes 3. juni 2021 kl. 13:54 
[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153

[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153

[CAP: Code] Warning! A net message (CAF_Start_false) is already started! Discarding in favor of the new message! (_SGCUSTOM_GROUPS)
1. unknown - lua/stargate/server/init.lua:58
Loomynated 29. maj 2021 kl. 10:26 
[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153
Loomynated 29. maj 2021 kl. 10:26 
there is this problem

[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153
Gallaer 6. maj 2021 kl. 16:06 
[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153
NisYa 2.0 30. apr. 2021 kl. 8:10 
0
Fuchsmann29 22. apr. 2021 kl. 11:15 
Hello got this message in Garry's Mod:
[CAP: Code] lua/stargate/shared/capcheck.lua:408: attempt to call field 'RelativePathToFull' (a nil value)
1. unknown - lua/stargate/shared/capcheck.lua:408
2. include - [C]:-1
3. Load - lua/autorun/stargate.lua:128
4. unknown - lua/autorun/stargate.lua:153
Det.Nathan Grim 2. mar. 2021 kl. 12:40 
everytime i activate a stargate...all the otherstargates on a map become phantom (aka i can walk though them) along with there stands like the collision with them is completely gone
Drone 13. feb. 2021 kl. 23:54 
вопрос почему у меня место оружияя ерорки хотя я потписался на всьо
Ryan Gosling Cyclope 7. feb. 2021 kl. 13:13 
What is the facility like map called?
Clone 30. jan. 2021 kl. 11:01 
very cool
AmbientBonsai81 29. juli 2020 kl. 13:29 
doesnt work for me the gui and etc doesnt showup
Anubis 22. maj 2020 kl. 21:45 
Agreed Stargate, Spacebuild, Wire = Best time ever