Arma 3
Seized Assets (SP/COOP)
25 Comments
marco.toppy 28 Oct, 2024 @ 12:48pm 
Sorry but the drones are out of control or i cant drive them ! I cant destroy mortary fire points No good mission for me.
Komodo 19 May, 2024 @ 5:30pm 
fun one thanks
Bendy 4 Jan, 2024 @ 1:22am 
@BlackFox, your missions are excellent btw
been testing them with a new mod I am co-working on, a revive for ACE with voice actors
Bendy 4 Jan, 2024 @ 1:22am 
@BlackFox, if you heard my voice, you would of heard a agreeable and positive tone, thats the problem with text!!
sorry if you misunderstood!! I also code, so was just communicating the way I do with my colleagues - who are on an equal level of respect. SORRY for bad formation of text in English!!
BlackFox  [author] 4 Jan, 2024 @ 12:20am 
Bendy you are not here to give me orders. Phrase "yeah this needs to be fixed." has no place in comments in willing to address.
I suggest either changing tone or not posting any comments. It's my choice what I'm doing with my time.
Bendy 3 Jan, 2024 @ 7:02pm 
@BlackFox yeah this needs to be fixed. Basically if I issue the squad a "Disembark" command just before the heli lands, then its fine, but if I do it too early, then the heli lands before the designated waypoint. if I give the "Disembark" command after I get out myself, then the heli takes off before all are disembarked, and squad units fall to their death (about 50% of the time).
I know there are plenty of missions in the workshop that won't allow a heli to take off until all units have disembarked. Surely its not too difficult to fix this?
Bendy 3 Jan, 2024 @ 6:19pm 
I used the "get out" command, and then "disembark" for the squad, and the helicopter took off before all squad had disembarked, so they were falling to their death
BlackFox  [author] 2 Jun, 2023 @ 12:43am 
Bendy did this happen when you jumped from the helicopter as it just touched down or immediately before that?

Because in that cases pilot will take off as per Arma behaviour.
Bendy 2 Jun, 2023 @ 12:39am 
sometimes the helicopter leaves before all the squad gets off......and then some get off while its leaving and fall to their death.....
BlackFox  [author] 20 May, 2023 @ 12:37am 
Thesroth , it saddens me to hear but that's okay. I don't expect any one to like everything I publish on Workshop. :>
Thesroth 20 May, 2023 @ 12:12am 
The mission was good, even the part about having to use the drone. It took me a long time to find the position of the third mortar. I got tired and didn't play anymore, unfortunately for this issue I will have to give thumbs down for this mission, unfortunately
BlackFox  [author] 30 Apr, 2023 @ 9:43pm 
Danistro78 , You did not turn on Western Sahra CDLC.
If you don't own it you can download compatibility data as a mod. Link here . With either of those mission will function normaly.
Danistro 30 Apr, 2023 @ 2:49pm 
it says i cant play it because missing Weapons_F_lxWS
anyone know the fix? thanks
BlackFox  [author] 29 Apr, 2023 @ 9:50pm 
J4nek , what do you mean by "always restarting" does it respawn on it own before you fire?
Have you had any mod active while playing this scenario?
J4nek 29 Apr, 2023 @ 3:54pm 
Pretty good mission until I have to use drones. It's always restarting from the original position not able even to close the village with mortars. So big issue that ruins that all.
BlackFox  [author] 11 Apr, 2023 @ 8:53am 
Avant-garde thanks. :>
Avant-garde 11 Apr, 2023 @ 8:17am 
Cool mission! It took a little bit long time to find the mortal crews and soldiers from uav, but I like the idea!
BlackFox  [author] 1 Apr, 2023 @ 3:12am 
the_prophet1987 , in defence of my objective name.
Objective description says "Find and eliminate mortar position and all FIA fighters around it." but I get it. I will change name to "Eliminate Mortar Crew" so that it would point more to the fact that guerrillas are the target. :>

( And by "I will" I mean "I just done that" :D )
the_prophet1987 1 Apr, 2023 @ 2:58am 
Nice one,small but nice.The only problem i had was that i left some bad guys alive close to the mortars and the objectives woudn't complete.When i took them all out it completed.The objective description says destroy the mortars or something..not kill everyone around the mortars.So i don't think you should have to kill everyone since the mortar is destroyed..thay can't use anymore.But if you want to keep the mission the same you should change the description at least.
BlackFox  [author] 31 Mar, 2023 @ 1:24pm 
Liberty_Valance how can a strike drone with guided missiles be useless against guerrillas with mortars?
Liberty_Valance 31 Mar, 2023 @ 12:57pm 
the uav is absolutely useless and lany other approach is not possible
BlackFox  [author] 30 Mar, 2023 @ 1:02pm 
Liberty_Valance , I'm pretty sure we had that discussion already.

Most of my missions don't required you to own it even if it's listed. I always include such information in the description. You can run this mission with just Compatibility Data from the workshop (link here ). You will not have access to every loadout possible but it will be fully playable from start to finish.
Liberty_Valance 30 Mar, 2023 @ 12:43pm 
why do you require western sahara for some scenario which occurs on altis or stratis ?
BlackFox  [author] 30 Mar, 2023 @ 5:13am 
Moto1296 I happy to hear that. :>
Moto1296 30 Mar, 2023 @ 5:12am 
I enjoyed drones:steamthumbsup::steamhappy: