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IN: inventoryitem_replica.lua... an attempt to index field 'classified' (a nill value)
STACK TRACEBACK LUA ERROR:
scripts/components/inventoryitem_replica.lua:98 in (method) Setimage (Lua) <97-99>
scripts/components/inventoryitem.lua:6 in (field) ? (lua) <5-7>
scripts/class.lua:30 in () ? (Lua) <23-32>
scripts/components/inventoryitem.lua:306 in (method) ChangeImageName (Lua) <305-308>
scripts/prefabs/mininglantern.lua:108 in (upvalue) turnoff (lua) <91-110>
scripts/prefabs/mininglantern.lua:174 in (field) depleted (lua) <164-176>
scripts/components/fueled.lua:283 in (method) DoDelta (Lua) <270-288>
scripts/components/fueled.lua:224 in (method) SetPercent (Lua) <222-225>
I have another fixed version of this mod available here: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2185752556
My change is a bit different than the other one posted, and I've added a patch for the trident. I also have the source on github and will provide more detailed change sets if there is a bug that needs fixing. This mod is mostly read only so it should (eventually) be compatible with most other mods.
go to your DST installation folder\mods\workshop-394172225\modmain.lua
find the line
components.fueled:SetPercent(value)
and replace it with
components.fueled.currentfuel = math.max(0, math.min(components.fueled.maxfuel, components.fueled.maxfuel * value) )
this disables any behaviour that run when the fuel gets depleted for the local duplicate item, and the crash is triggered by the local duplicate item attempting to change its image file but is invisible.
Took me a bit to figure out which mod was doing it. It's a server on day 40 (haven't tried on other servers yet) been using this mod on it from day 1, I am host. Other mod's i'm using with it and it will still crash: MiniMapHUD, Combined Status. Haven't tried it on it's own yet.
Unsubscribing until it is fixed..