Insurgency

Insurgency

PK-AS for 2x Red Dot
36 Comments
Keyser Söze 9 Sep, 2018 @ 4:00pm 
Man I love this scope !! I love that its russian made and replaces the magnifer, tha one always felt like a lazy scope. Great Mod
Dr Thrax 15 Apr, 2018 @ 11:08am 
RifRafJonesy 14 Apr, 2018 @ 4:34pm 
Actully Tahoe, I'd say it's a bit large. It's a little to close to your eye too. Of course he was fitting it to a larger 2x optic, so....
Dr Thrax 14 Apr, 2018 @ 12:46pm 
Is there a version that replaces the 1x Red Dot, would make a little more sense since the PK-AS isnt magnified IRL.
Tahoe 10 Feb, 2018 @ 1:35pm 
Is it just me or the model is a bit small
Cluo 18 May, 2017 @ 4:54am 
Especially like this sight, I made him very suitable to replace kobra. Another red point is a little dark to highlight.:steamhappy:
DARTH 19 Feb, 2017 @ 2:52am 
Very nice sight, compact and clean, although it suits better for kobra imo, cuz in game it gives less magnification in comparsion with default 2x scope :(
Also, as someone mentioned below, IRL PK-AS has no magnification.
Could you be so kind and make version for kobra ?
Animosity 9 Dec, 2016 @ 8:27pm 
Broken
Cheney 10 Oct, 2016 @ 3:52pm 
Perfection. Thanks.
Jλh Geppo 4 Oct, 2016 @ 6:00am 
pls version for the 1x red dot
Rymd 1 Oct, 2016 @ 1:38am 
Yeah
War Daddy 16 Sep, 2016 @ 8:22pm 
does this replace both security and insurgents?
Shotgun 16 Sep, 2016 @ 4:52pm 
IRL, the scope doesn't has magnification, but you still did a really nice job
Rawse 16 Sep, 2016 @ 3:51pm 
Really nice model, but could you make this for the Kobra? Realistically, it is a 1x red dot, not a 2x sight. Nice model tho, really nice to use.
CheekSlappinSaab ♕ 16 Sep, 2016 @ 11:17am 
Hey can you make a Kastan for the 4x on on the Insurgents or a PSO-1 for the 7x?
Psycho8Vegemite 16 Sep, 2016 @ 10:23am 
Looks pretty darn neat, nice work mate :)
DElmer 13 Sep, 2016 @ 12:53pm 
best scope ever <3
CapoFantasma97 13 Sep, 2016 @ 12:05pm 
What if you bring this for Kobra, and replace another scope for the 2x, for example the PK-AV (same family of scopes)?
CapoFantasma97 13 Sep, 2016 @ 11:21am 
It's quite a small view, but I feel so tactical using it lol
mansur 13 Sep, 2016 @ 5:54am 
HOLY SHIT SO GOOODDD!!! Can u make it for aimpoint x1 also please???
ammar123ivy 12 Sep, 2016 @ 11:58pm 
can you do pk-as for 2x insurgent and acog for 2x security? ;-;
Pokimane Top Donor 12 Sep, 2016 @ 11:31pm 
I LOVE U <3
pANTEASEdROPPER 12 Sep, 2016 @ 10:10pm 
Could be scaled up a tad. A darker version would be nice too, good job though.
诺文斯科莫辛人 12 Sep, 2016 @ 7:23pm 
PK-AS is 1X red dot in real life,if i didn't wrong. so why not make another for aimpoint?
DElmer 12 Sep, 2016 @ 7:18pm 
best scope ever <3
00C9FF 12 Sep, 2016 @ 6:03pm 
i love you
Morgisboard 12 Sep, 2016 @ 5:23pm 
that's a pretty sweet model.
ioncrow  [author] 12 Sep, 2016 @ 5:13pm 
@Whistleblower Yes real PK-AS is non-magnification, and this mod replace the 2x into almost-non-magnification scope.
Vimy Glide 12 Sep, 2016 @ 4:37pm 
doesn't the pk-as not have magnification while the pks-01 does?
Karpp 12 Sep, 2016 @ 4:22pm 
Nice work dude! Especially as that's your own model.
CozyDub 12 Sep, 2016 @ 4:15pm 
YOU ARE A GOD
ioncrow  [author] 12 Sep, 2016 @ 2:17pm 
@Farengar
Whoa thank you for comment. I love your mod and your modding guide was the start of my modding. so I'm very happy to this caught your eye.

I use Paint.net to make textures. Most textures are "rendered" by cloud and noise effect and AOmap baked by blender.
And, actually, that knobs and some edges are baked from high poly model. Seems it need to update normals especially that weaver mount~
ioncrow  [author] 12 Sep, 2016 @ 2:15pm 
@Prophet this fal skin
hermionegrangerfan87 12 Sep, 2016 @ 1:45pm 
woah
Blev 12 Sep, 2016 @ 1:42pm 
What fal reskin is that?
Far 12 Sep, 2016 @ 12:07pm 
Nice model, and it's good to see more people capable of making models in the workshop. If I may have a suggestion, try making high poly version of the model with rounded edges and baking the normals. It would look better than the "flat" normals.

What software did you use to make textures? Because they look really good.