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* I had to revert part of the lathe fix because slaves were going weird everywhere else, they don't tolerate civilian demotion at all. : /
* Upgraded drone storage buildings should function properly, apologies.
@Talosh the culprit seems to be the lathe fix - it's managing to trigger their demotion into neural chips somehow (!?) despite the hard limiter. I'll try to come up with a fix here.
That's because the destroy_trigger gets, well, triggered, when ( among other things ) your empire is not ai ( so, player empire ) and the free housing on the planet is over 4000.
Either go in the files and remove those lines from the destroy_trigger, or wait for the dev to fix this.
https://forum.paradoxplaza.com/forum/threads/stellaris-necrophage-purge-leads-to-all-xenos-escaping.1748344/
There is a line that kills all the pops, if they can't find a planet to escape to during necropurge.
I doubt it's refugees, because refugees were completely broken in vanilla as they couldn't access the proper number of pops.