Divinity: Original Sin 2

Divinity: Original Sin 2

Automatic Item Leveling
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Update: 6 May, 2020 @ 12:07am

You can now choose to level items by item rarity. A book is included in the mod to do this IF you have the Norbyte extender installed.

The book would be functionally useless without the extender, so I chose to do it this way.

Update: 15 Apr, 2020 @ 8:13pm

Added a delay between levelling up and performing the item levelling. This should help with items occasionally not levelling in multiplayer or more heavily modded games.

Update: 13 Apr, 2020 @ 1:10am

Now iterates over all items in picked up bags, just as it does when levelling up the character.

Update: 12 Mar, 2020 @ 5:07pm

Will no longer level items when they are added to vendors, only players.

This will not impact anything other than vendors added by other mods, such as the Cheat Commander, who sell items at specific levels.

Update: 8 Mar, 2020 @ 12:57am

Removed my debug functions from the previous release... woops.

Update: 8 Mar, 2020 @ 12:33am

Items at a higher level than the player will no longer be scaled down to the player's level.

This feature requires the Norbyte Script Extender downloadable here[github.com]. The mod will still function for those without the extender.

Update: 7 Mar, 2020 @ 6:29pm

Item level will now match the player rather than the host.

Update: 29 Feb, 2020 @ 5:30am

Now levels items contained in backpacks, backpacks in backpacks, backpacks in backpacks in backpacks (and other storage containers) etc. all the way down the rabbit hole.

I wouldn't recommend anyone to store things like that... but you can now if you want to.

Update: 28 Feb, 2020 @ 9:07pm

Broken items are no longer repaired by leveling. This includes items like the Swornbreaker, which should be unrepairable.

Update: 26 Feb, 2020 @ 7:06pm

Recruited characters now have their items levelled on joining the party.