Garry's Mod
mu_powerhermit (Murder)
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 3 lug 2014, 8:28

- (Forgot) Re-added Hedges/Vines models+textures

Aggiornamento: 3 lug 2014, 8:08

- Added random 'home moveing' company car/vans as shielding in the empty road
- Retextured road

Aggiornamento: 23 apr 2014, 9:38

- Added ladder to garage roof
- Packed models from Half-life 2: episode 2 (Watch the describtion for detail)
- Larger garage shack basement
- Optimized map (fewer numportals)
- Added TTT weaponry (shown when TTT gamemode is runnning on server
(No Terrorist checker added))

Aggiornamento: 5 mar 2014, 6:32

- Increased player spawn amount '5 -> 32'
- Decreased cubemap size '256^2 -> 128^2
- Dryer roads (Less Shiny)
- Removed unused packed props+ textures

Aggiornamento: 17 feb 2014, 16:33

- Fixed refrigerator starting 'on' light when closed
- Changed light color brightness (x x x X) from '8' to '15+'
- Added extra soundscape
- Added more furniture
- Fixed wired tunnel player multi-jump bit
- Added npc pathnodes and removed half water melon.

Aggiornamento: 17 feb 2014, 13:46

Added missing texture

Aggiornamento: 17 feb 2014, 13:01

- Removed Mac man power plant
- Added undergroundroutes (3 ways)
- Added house cellar/basement
- Added temp soundscape and radio loop (country song from militia)

Aggiornamento: 16 feb 2014, 11:06

- Deleted meta game added building instead
- Fixed bad texture in skybox
- Removed some leftover sprites

Aggiornamento: 16 feb 2014, 7:32

Major Update:
- Added extra building across the street
- Added more foliage
- Added detailed skybox and added temp. meta game

Aggiornamento: 8 gen 2014, 6:46