Garry's Mod

Garry's Mod

mu_powerhermit (Murder)
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 3 lipca 2014 o godz. 8:28

- (Forgot) Re-added Hedges/Vines models+textures

Aktualizacja: 3 lipca 2014 o godz. 8:08

- Added random 'home moveing' company car/vans as shielding in the empty road
- Retextured road

Aktualizacja: 23 kwietnia 2014 o godz. 9:38

- Added ladder to garage roof
- Packed models from Half-life 2: episode 2 (Watch the describtion for detail)
- Larger garage shack basement
- Optimized map (fewer numportals)
- Added TTT weaponry (shown when TTT gamemode is runnning on server
(No Terrorist checker added))

Aktualizacja: 5 marca 2014 o godz. 6:32

- Increased player spawn amount '5 -> 32'
- Decreased cubemap size '256^2 -> 128^2
- Dryer roads (Less Shiny)
- Removed unused packed props+ textures

Aktualizacja: 17 lutego 2014 o godz. 16:33

- Fixed refrigerator starting 'on' light when closed
- Changed light color brightness (x x x X) from '8' to '15+'
- Added extra soundscape
- Added more furniture
- Fixed wired tunnel player multi-jump bit
- Added npc pathnodes and removed half water melon.

Aktualizacja: 17 lutego 2014 o godz. 13:46

Added missing texture

Aktualizacja: 17 lutego 2014 o godz. 13:01

- Removed Mac man power plant
- Added undergroundroutes (3 ways)
- Added house cellar/basement
- Added temp soundscape and radio loop (country song from militia)

Aktualizacja: 16 lutego 2014 o godz. 11:06

- Deleted meta game added building instead
- Fixed bad texture in skybox
- Removed some leftover sprites

Aktualizacja: 16 lutego 2014 o godz. 7:32

Major Update:
- Added extra building across the street
- Added more foliage
- Added detailed skybox and added temp. meta game

Aktualizacja: 8 stycznia 2014 o godz. 6:46