Garry's Mod
mu_powerhermit (Murder)
Mostrando 1-10 de 10 aportaciones
Actualización: 3 JUL 2014 a las 8:28 a. m.

- (Forgot) Re-added Hedges/Vines models+textures

Actualización: 3 JUL 2014 a las 8:08 a. m.

- Added random 'home moveing' company car/vans as shielding in the empty road
- Retextured road

Actualización: 23 ABR 2014 a las 9:38 a. m.

- Added ladder to garage roof
- Packed models from Half-life 2: episode 2 (Watch the describtion for detail)
- Larger garage shack basement
- Optimized map (fewer numportals)
- Added TTT weaponry (shown when TTT gamemode is runnning on server
(No Terrorist checker added))

Actualización: 5 MAR 2014 a las 6:32 a. m.

- Increased player spawn amount '5 -> 32'
- Decreased cubemap size '256^2 -> 128^2
- Dryer roads (Less Shiny)
- Removed unused packed props+ textures

Actualización: 17 FEB 2014 a las 4:33 p. m.

- Fixed refrigerator starting 'on' light when closed
- Changed light color brightness (x x x X) from '8' to '15+'
- Added extra soundscape
- Added more furniture
- Fixed wired tunnel player multi-jump bit
- Added npc pathnodes and removed half water melon.

Actualización: 17 FEB 2014 a las 1:46 p. m.

Added missing texture

Actualización: 17 FEB 2014 a las 1:01 p. m.

- Removed Mac man power plant
- Added undergroundroutes (3 ways)
- Added house cellar/basement
- Added temp soundscape and radio loop (country song from militia)

Actualización: 16 FEB 2014 a las 11:06 a. m.

- Deleted meta game added building instead
- Fixed bad texture in skybox
- Removed some leftover sprites

Actualización: 16 FEB 2014 a las 7:32 a. m.

Major Update:
- Added extra building across the street
- Added more foliage
- Added detailed skybox and added temp. meta game

Actualización: 8 ENE 2014 a las 6:46 a. m.