Garry's Mod

Garry's Mod

mu_powerhermit (Murder)
Showing 1-10 of 10 entries
Update: 3 Jul, 2014 @ 8:28am

- (Forgot) Re-added Hedges/Vines models+textures

Update: 3 Jul, 2014 @ 8:08am

- Added random 'home moveing' company car/vans as shielding in the empty road
- Retextured road

Update: 23 Apr, 2014 @ 9:38am

- Added ladder to garage roof
- Packed models from Half-life 2: episode 2 (Watch the describtion for detail)
- Larger garage shack basement
- Optimized map (fewer numportals)
- Added TTT weaponry (shown when TTT gamemode is runnning on server
(No Terrorist checker added))

Update: 5 Mar, 2014 @ 6:32am

- Increased player spawn amount '5 -> 32'
- Decreased cubemap size '256^2 -> 128^2
- Dryer roads (Less Shiny)
- Removed unused packed props+ textures

Update: 17 Feb, 2014 @ 4:33pm

- Fixed refrigerator starting 'on' light when closed
- Changed light color brightness (x x x X) from '8' to '15+'
- Added extra soundscape
- Added more furniture
- Fixed wired tunnel player multi-jump bit
- Added npc pathnodes and removed half water melon.

Update: 17 Feb, 2014 @ 1:46pm

Added missing texture

Update: 17 Feb, 2014 @ 1:01pm

- Removed Mac man power plant
- Added undergroundroutes (3 ways)
- Added house cellar/basement
- Added temp soundscape and radio loop (country song from militia)

Update: 16 Feb, 2014 @ 11:06am

- Deleted meta game added building instead
- Fixed bad texture in skybox
- Removed some leftover sprites

Update: 16 Feb, 2014 @ 7:32am

Major Update:
- Added extra building across the street
- Added more foliage
- Added detailed skybox and added temp. meta game

Update: 8 Jan, 2014 @ 6:46am