RimWorld
Toggleable Overlays
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Actualización: 4 MAY 2023 a las 0:51

v2.2
- Prisoners and slaves have been split into their own separate mod options.
- The mod options UI has been redone and is now in the style of some of my newer mods, split into tabs.
- Performance optimization: Reduced harmony overhead.

Actualización: 18 MAR 2023 a las 15:47

v2.1.4
- NRE fix for maps that don't have any pawns on it.

Actualización: 8 MAR 2023 a las 20:23

v2.1.3
- Performance improvements: The harmony patches for this mod that get the most traffic have been converted to transpilers in order to reduce overhead.
- The mod option "optimize lister" is now enabled by default. This feature was added awhile ago and as a reminder it improves overall overlay performance by around 40% when zoomed way back.

Actualización: 1 FEB 2023 a las 16:57

v2.1.2
- Fixes the KeyBindingDefOf warning on game start. Took me forever to realize it was *this* mod causing that, lol.

Actualización: 19 ENE 2023 a las 18:09

v2.1.1
- Optimization for the handling of unnamed animals (such as wild animals). Normally, when the mod is passed such an animal, it passes it thru for vanilla code to handle. But then vanilla code just skips it since many animals have no names to print. This optimization eliminates this needless overhead, and I measured a substantial 25% improved performance on the overlay code loop.

Actualización: 5 ENE 2023 a las 12:36

Adds support for Hospitality's guest beds.

Actualización: 28 NOV 2022 a las 13:48

More fixes for the quick toggle button.

Actualización: 27 NOV 2022 a las 17:41

Same as the previous update, but fixed better.

Actualización: 27 NOV 2022 a las 17:28

Fixes edge case where quick key may stop working

Actualización: 26 NOV 2022 a las 16:31

Improved error handling