RimWorld
Toggleable Overlays
30 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 4 May 2023 @ 0:51

v2.2
- Prisoners and slaves have been split into their own separate mod options.
- The mod options UI has been redone and is now in the style of some of my newer mods, split into tabs.
- Performance optimization: Reduced harmony overhead.

Güncelleme: 18 Mar 2023 @ 15:47

v2.1.4
- NRE fix for maps that don't have any pawns on it.

Güncelleme: 8 Mar 2023 @ 20:23

v2.1.3
- Performance improvements: The harmony patches for this mod that get the most traffic have been converted to transpilers in order to reduce overhead.
- The mod option "optimize lister" is now enabled by default. This feature was added awhile ago and as a reminder it improves overall overlay performance by around 40% when zoomed way back.

Güncelleme: 1 Şub 2023 @ 16:57

v2.1.2
- Fixes the KeyBindingDefOf warning on game start. Took me forever to realize it was *this* mod causing that, lol.

Güncelleme: 19 Oca 2023 @ 18:09

v2.1.1
- Optimization for the handling of unnamed animals (such as wild animals). Normally, when the mod is passed such an animal, it passes it thru for vanilla code to handle. But then vanilla code just skips it since many animals have no names to print. This optimization eliminates this needless overhead, and I measured a substantial 25% improved performance on the overlay code loop.

Güncelleme: 5 Oca 2023 @ 12:36

Adds support for Hospitality's guest beds.

Güncelleme: 28 Kas 2022 @ 13:48

More fixes for the quick toggle button.

Güncelleme: 27 Kas 2022 @ 17:41

Same as the previous update, but fixed better.

Güncelleme: 27 Kas 2022 @ 17:28

Fixes edge case where quick key may stop working

Güncelleme: 26 Kas 2022 @ 16:31

Improved error handling