RimWorld
Toggleable Overlays
Показані результати 1–10 із 30
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Оновлено: 4 трав. 2023 о 0:51

v2.2
- Prisoners and slaves have been split into their own separate mod options.
- The mod options UI has been redone and is now in the style of some of my newer mods, split into tabs.
- Performance optimization: Reduced harmony overhead.

Оновлено: 18 берез. 2023 о 15:47

v2.1.4
- NRE fix for maps that don't have any pawns on it.

Оновлено: 8 берез. 2023 о 20:23

v2.1.3
- Performance improvements: The harmony patches for this mod that get the most traffic have been converted to transpilers in order to reduce overhead.
- The mod option "optimize lister" is now enabled by default. This feature was added awhile ago and as a reminder it improves overall overlay performance by around 40% when zoomed way back.

Оновлено: 1 лют. 2023 о 16:57

v2.1.2
- Fixes the KeyBindingDefOf warning on game start. Took me forever to realize it was *this* mod causing that, lol.

Оновлено: 19 січ. 2023 о 18:09

v2.1.1
- Optimization for the handling of unnamed animals (such as wild animals). Normally, when the mod is passed such an animal, it passes it thru for vanilla code to handle. But then vanilla code just skips it since many animals have no names to print. This optimization eliminates this needless overhead, and I measured a substantial 25% improved performance on the overlay code loop.

Оновлено: 5 січ. 2023 о 12:36

Adds support for Hospitality's guest beds.

Оновлено: 28 листоп. 2022 о 13:48

More fixes for the quick toggle button.

Оновлено: 27 листоп. 2022 о 17:41

Same as the previous update, but fixed better.

Оновлено: 27 листоп. 2022 о 17:28

Fixes edge case where quick key may stop working

Оновлено: 26 листоп. 2022 о 16:31

Improved error handling