RimWorld

RimWorld

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Update: 26 Jan, 2023 @ 7:31pm

v0.52.1
- Fixes errant types from being listed on the new filter.

Update: 26 Jan, 2023 @ 2:13am

v0.52
- New feature: Def type filtering and explanation. Before you had to filter with the search box. There is now a drop-down button to view all def types, and if you mouseover you'll be given some info on what that def type is.

This is the first of a few UI improvements I plan on making.

Update: 23 Jan, 2023 @ 1:01pm

v0.51
- You can now remove WeaponTraitDefs. These are the traits that persona weapons use.

Update: 16 Jan, 2023 @ 3:04pm

v0.50
- Improvements to the removal of research projects. This should help better support mods like Research Reinvented.

Update: 8 Jan, 2023 @ 9:39pm

New
- You can now remove RaidAgeRestrictionDefs, of which there is only 1 in the game. It's the def type responsible for children being spawned as raiders.

Update: 5 Dec, 2022 @ 4:50pm

- Did a deep dive to figure out how ruins were selecting their stuff material. They should now respect removed materials.
- Minor performance improvements regarding the few harmony patches this mod uses.

Update: 1 Dec, 2022 @ 8:17am

Boss groups now respect removed pawn kinds

Update: 30 Nov, 2022 @ 4:43pm

Fixes bug in which some removed items may still show in the filters.

Update: 27 Nov, 2022 @ 5:31pm

Improves removal of research project defs, which may fix some red errors on save load.

Update: 26 Nov, 2022 @ 3:57am

NRE fix