Arma 3
Insurrection - Malden
21-30 van 35 items weergegeven
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Update: 7 aug 2023 om 14:48

Enabled ACE Arsenal if ACE is running with option to use default arsenal

Update: 6 jun 2023 om 9:41

- Added dragging
- Fix dlc check to use configSourceMod
- add faction face/voice

Update: 3 mrt 2023 om 9:05

* Fixed a bug that could slow down the server significantly in long games

Update: 3 feb 2023 om 19:25

Fix missing civilians in faction optimization update.

Update: 3 feb 2023 om 12:33

Optimize faction selection code: If you had a lot of factions (like when using RHS) it could take around 20 seconds to load the factions. It now takes less than 3 seconds and runs during mission start so the faction selection UI should be much quicker too.

Update: 17 nov 2022 om 12:25

Another fix to work with mods that have faction side as a string instead of a number.

Update: 17 nov 2022 om 11:29

Fix to work with mods that have faction side as a string instead of a number

Update: 16 sep 2022 om 9:38

Fixed bug where the destroy cache wasn't spawning.
Fixed bug in code that can cache enemy if needed.

Update: 23 jun 2022 om 8:28

. Feature: Destroy objective no longer exactly on marker
. Fix: 2 players needed more enemy
. Fix: Block arsenal loading (via 'load' button) of items not available in the arsenal
. Fix: Don't allow 'destroy' objective to be killed with a C4
. Fix: Death cam could follow flyby plane when players were alive
. Fix: heli flyby were deleted when objective captured even if they were overhead

Update: 6 jun 2022 om 9:07

. Added civilians
. Added flybys
. Added squad mate radio chatter volume adjustable
. On enter/exit arsenal - don't save loadout unless changes made