Arma 3
Insurrection - Malden
Se afișează 21-30 din 35 intrări
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Actualizare: 7 aug. 2023 @ 14:48

Enabled ACE Arsenal if ACE is running with option to use default arsenal

Actualizare: 6 iun. 2023 @ 9:41

- Added dragging
- Fix dlc check to use configSourceMod
- add faction face/voice

Actualizare: 3 mart. 2023 @ 9:05

* Fixed a bug that could slow down the server significantly in long games

Actualizare: 3 febr. 2023 @ 19:25

Fix missing civilians in faction optimization update.

Actualizare: 3 febr. 2023 @ 12:33

Optimize faction selection code: If you had a lot of factions (like when using RHS) it could take around 20 seconds to load the factions. It now takes less than 3 seconds and runs during mission start so the faction selection UI should be much quicker too.

Actualizare: 17 nov. 2022 @ 12:25

Another fix to work with mods that have faction side as a string instead of a number.

Actualizare: 17 nov. 2022 @ 11:29

Fix to work with mods that have faction side as a string instead of a number

Actualizare: 16 sept. 2022 @ 9:38

Fixed bug where the destroy cache wasn't spawning.
Fixed bug in code that can cache enemy if needed.

Actualizare: 23 iun. 2022 @ 8:28

. Feature: Destroy objective no longer exactly on marker
. Fix: 2 players needed more enemy
. Fix: Block arsenal loading (via 'load' button) of items not available in the arsenal
. Fix: Don't allow 'destroy' objective to be killed with a C4
. Fix: Death cam could follow flyby plane when players were alive
. Fix: heli flyby were deleted when objective captured even if they were overhead

Actualizare: 6 iun. 2022 @ 9:07

. Added civilians
. Added flybys
. Added squad mate radio chatter volume adjustable
. On enter/exit arsenal - don't save loadout unless changes made