Arma 3
Insurrection - Malden
Affichage des entrées 21-30 sur 35
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Mis à jour le : 7 aout 2023 à 14h48

Enabled ACE Arsenal if ACE is running with option to use default arsenal

Mis à jour le : 6 juin 2023 à 9h41

- Added dragging
- Fix dlc check to use configSourceMod
- add faction face/voice

Mis à jour le : 3 mars 2023 à 9h05

* Fixed a bug that could slow down the server significantly in long games

Mis à jour le : 3 févr. 2023 à 19h25

Fix missing civilians in faction optimization update.

Mis à jour le : 3 févr. 2023 à 12h33

Optimize faction selection code: If you had a lot of factions (like when using RHS) it could take around 20 seconds to load the factions. It now takes less than 3 seconds and runs during mission start so the faction selection UI should be much quicker too.

Mis à jour le : 17 nov. 2022 à 12h25

Another fix to work with mods that have faction side as a string instead of a number.

Mis à jour le : 17 nov. 2022 à 11h29

Fix to work with mods that have faction side as a string instead of a number

Mis à jour le : 16 sept. 2022 à 9h38

Fixed bug where the destroy cache wasn't spawning.
Fixed bug in code that can cache enemy if needed.

Mis à jour le : 23 juin 2022 à 8h28

. Feature: Destroy objective no longer exactly on marker
. Fix: 2 players needed more enemy
. Fix: Block arsenal loading (via 'load' button) of items not available in the arsenal
. Fix: Don't allow 'destroy' objective to be killed with a C4
. Fix: Death cam could follow flyby plane when players were alive
. Fix: heli flyby were deleted when objective captured even if they were overhead

Mis à jour le : 6 juin 2022 à 9h07

. Added civilians
. Added flybys
. Added squad mate radio chatter volume adjustable
. On enter/exit arsenal - don't save loadout unless changes made