RimWorld
[LTS]Systems
Menampilkan11-20 dari 39 kiriman
< 1  2  3  4 >
Pembaruan: 6 Sep 2023 @ 3:11am

2023-09-06
- Added MannedTurred building class for extended turret functionality.
- Added Turret def extension allowing angled turrets and none idle movement.
- Added Various sounds to share between mods.

Pembaruan: 18 Agu 2023 @ 3:50am

- Lowered water plant spawn rate due to their inherent spread ability.
- Code cleanup
- Language additions
- Extraction from pawn work type.

Pembaruan: 8 Agu 2023 @ 9:05am

- Added new Info icon.
- Added some new commonly uses messages to be shared.

Pembaruan: 3 Agu 2023 @ 1:14am

hotfix faulty doors

Pembaruan: 2 Agu 2023 @ 11:58am

- Added new Flecks and Effects
- Effects toggleable in mod settings.
- Added new work type in Handling, Extracting.
(Sorry was forced for Xenotech harvesting pawns)
- Added GeneWithComps, able to add comps to genes that can apply on pawns.
- Added Regeneration gene
- Added draw offset for my component DirectionalFire.

Pembaruan: 29 Jul 2023 @ 3:12am

- Another fix for overheating doors.

Pembaruan: 25 Jul 2023 @ 5:31am

- Added icons for shared usage
- Added an extension for bullets and launch functionality.
- Added a few cute motes for usage.

Pembaruan: 8 Apr 2023 @ 12:47am

2023-04-08
- Added some conditional checks for patching for performance, thanks OwlChemist for the headsup.

Pembaruan: 26 Des 2022 @ 10:42am

- Added new type of mannable turret class with auto reload gizmo.
- Added new ability, CompAbilityGasRelease.

Pembaruan: 21 Des 2022 @ 8:44am

- Added wall placeworker
- Updated table placeworker to take account for all cells the item being built will occupy instead of first cell only.
- Added new ability that consumes food instead of hemogen. Requires Biotech
- Updated plant extended logic.