RimWorld
[LTS]Systems
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更新: 2023年9月6日 @ 3時11分

2023-09-06
- Added MannedTurred building class for extended turret functionality.
- Added Turret def extension allowing angled turrets and none idle movement.
- Added Various sounds to share between mods.

更新: 2023年8月18日 @ 3時50分

- Lowered water plant spawn rate due to their inherent spread ability.
- Code cleanup
- Language additions
- Extraction from pawn work type.

更新: 2023年8月8日 @ 9時05分

- Added new Info icon.
- Added some new commonly uses messages to be shared.

更新: 2023年8月3日 @ 1時14分

hotfix faulty doors

更新: 2023年8月2日 @ 11時58分

- Added new Flecks and Effects
- Effects toggleable in mod settings.
- Added new work type in Handling, Extracting.
(Sorry was forced for Xenotech harvesting pawns)
- Added GeneWithComps, able to add comps to genes that can apply on pawns.
- Added Regeneration gene
- Added draw offset for my component DirectionalFire.

更新: 2023年7月29日 @ 3時12分

- Another fix for overheating doors.

更新: 2023年7月25日 @ 5時31分

- Added icons for shared usage
- Added an extension for bullets and launch functionality.
- Added a few cute motes for usage.

更新: 2023年4月8日 @ 0時47分

2023-04-08
- Added some conditional checks for patching for performance, thanks OwlChemist for the headsup.

更新: 2022年12月26日 @ 10時42分

- Added new type of mannable turret class with auto reload gizmo.
- Added new ability, CompAbilityGasRelease.

更新: 2022年12月21日 @ 8時44分

- Added wall placeworker
- Updated table placeworker to take account for all cells the item being built will occupy instead of first cell only.
- Added new ability that consumes food instead of hemogen. Requires Biotech
- Updated plant extended logic.