RimWorld
[LTS]Systems
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Actualizare: 22 aug. 2022 @ 5:59

[Auto-generated text]: Update on 8/22/2022 2:59:40 PM.

Actualizare: 17 aug. 2022 @ 8:06

- Added darklight support for CompDirectionalFire
- Fixed Draw right first for assymetric doors
- Added new type of plant for growth stages.

Actualizare: 7 aug. 2022 @ 8:29

- Created new worktype Tasks.
- Patched Ammunition Framework and Maintenance to use the new worktype if loaded.

Actualizare: 6 aug. 2022 @ 9:43

- Multitiled doors upon destruction now properly removes regions.
- Fixed issue with overheating doors, probably will be compatible with Jecrells doors, not verified.

Actualizare: 21 iul. 2022 @ 6:44

- Updated Assymetric doors to take account for draw order

Actualizare: 23 iun. 2022 @ 6:50

- Added freezer building class to allow freezing temps at spot for storage.
- Removed comps from doors and made them a defmodextension instead.
- Added logic for assymetric doors

Actualizare: 31 mai 2022 @ 3:53

- Updated door code and added door component to allow singular doors and asymmetric door graphics.

Actualizare: 28 mai 2022 @ 15:29

- Removed faulty def as that work type does not exist anymore. Sorry about that, leftover code..

Actualizare: 26 mai 2022 @ 1:12

[Auto-generated text]: Initial upload.