RimWorld
[LTS]Systems
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Actualización: 22 AGO 2022 a las 5:59

[Auto-generated text]: Update on 8/22/2022 2:59:40 PM.

Actualización: 17 AGO 2022 a las 8:06

- Added darklight support for CompDirectionalFire
- Fixed Draw right first for assymetric doors
- Added new type of plant for growth stages.

Actualización: 7 AGO 2022 a las 8:29

- Created new worktype Tasks.
- Patched Ammunition Framework and Maintenance to use the new worktype if loaded.

Actualización: 6 AGO 2022 a las 9:43

- Multitiled doors upon destruction now properly removes regions.
- Fixed issue with overheating doors, probably will be compatible with Jecrells doors, not verified.

Actualización: 21 JUL 2022 a las 6:44

- Updated Assymetric doors to take account for draw order

Actualización: 23 JUN 2022 a las 6:50

- Added freezer building class to allow freezing temps at spot for storage.
- Removed comps from doors and made them a defmodextension instead.
- Added logic for assymetric doors

Actualización: 31 MAY 2022 a las 3:53

- Updated door code and added door component to allow singular doors and asymmetric door graphics.

Actualización: 28 MAY 2022 a las 15:29

- Removed faulty def as that work type does not exist anymore. Sorry about that, leftover code..

Actualización: 26 MAY 2022 a las 1:12

[Auto-generated text]: Initial upload.