RimWorld
[LTS]Systems
目前顯示第 31-39 項,共 39 項
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更新:2022 年 8 月 22 日 @ 上午 5:59

[Auto-generated text]: Update on 8/22/2022 2:59:40 PM.

更新:2022 年 8 月 17 日 @ 上午 8:06

- Added darklight support for CompDirectionalFire
- Fixed Draw right first for assymetric doors
- Added new type of plant for growth stages.

更新:2022 年 8 月 7 日 @ 上午 8:29

- Created new worktype Tasks.
- Patched Ammunition Framework and Maintenance to use the new worktype if loaded.

更新:2022 年 8 月 6 日 @ 上午 9:43

- Multitiled doors upon destruction now properly removes regions.
- Fixed issue with overheating doors, probably will be compatible with Jecrells doors, not verified.

更新:2022 年 7 月 21 日 @ 上午 6:44

- Updated Assymetric doors to take account for draw order

更新:2022 年 6 月 23 日 @ 上午 6:50

- Added freezer building class to allow freezing temps at spot for storage.
- Removed comps from doors and made them a defmodextension instead.
- Added logic for assymetric doors

更新:2022 年 5 月 31 日 @ 上午 3:53

- Updated door code and added door component to allow singular doors and asymmetric door graphics.

更新:2022 年 5 月 28 日 @ 下午 3:29

- Removed faulty def as that work type does not exist anymore. Sorry about that, leftover code..

更新:2022 年 5 月 26 日 @ 上午 1:12

[Auto-generated text]: Initial upload.