Total War: WARHAMMER III

Total War: WARHAMMER III

Murranji's Great Bastion Expansion Mod
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更新: 5月28日 @ 22時28分

Fixes:
Various fixes to certain pats of the script that could cause an issue.
Fixed vanilla bug that would cause Bastion towers to not upgrade.

Changes:
Added Omens of Destruction units to spawned forces.

更新: 3月25日 @ 19時33分

更新: 2024年12月13日 @ 21時20分

更新: 2024年12月12日 @ 13時55分

Updated references for patch 6.0

更新: 2024年10月14日 @ 6時32分

Fixes:
Player spawned reinforcements should no longer potentially spawn from the legendary lords spawn pool.

Changes:
Invasion army spawns after turn 50 have increased variety of general types.

更新: 2024年9月20日 @ 18時16分

Balancing:
Updated bleeding ability to more reliably tick down enemy hp when applied.

更新: 2024年9月20日 @ 5時49分

Balancing:
Veteran iron hail gunners hawkish finesse replaced with permanent bleeding contact effect.

更新: 2024年9月20日 @ 4時54分

Fixes:
Fixed celestial regeneration ability
Updated missing veteran docked ability for longma riders

更新: 2024年9月18日 @ 9時15分

Balancing:
Slightly lowered number of units in pre-turn 25 armies.
Lowered dark elf random attack strength by 1 level.

Fixes:
Better handling of script errors for Miao Ying unusual locations feature on Realm of Chaos map.

更新: 2024年9月16日 @ 2時13分

Updated:
Armies post turn 50 can now be led by a variety of generals - mortals, greater daemons, daemon princes, spell casters with other lore etc.

Low tier greenskin armies now have a chance to spawn with sword and shield goblins and spear orc boyz.