Counter-Strike 2

Counter-Strike 2

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Mis à jour le : 24 sept. 2015 à 12h39

- Updated navigation mesh.
- Hut in A isn't wallbangable anymore.
- Wall between middle and ruins isn't wallbangable anymore.
- Wall between short and A is thicker.
- Lowered a bit the ledge in window.

Mis à jour le : 11 sept. 2015 à 7h07

- Blocked the fence at A Long.
- Removed Ramp, added Tetris instead.
- Improved cover at electric tower in A.
- Added a small metal ledge between window and ruins.
- Switched glass window for a fence.
- Added a skydome with moving clouds.
- Made the trickjump to boost spot over B slightly easier.
- Added pirate flag in B.

Mis à jour le : 14 aout 2015 à 10h31

- Improved lighting.
- Opened closet between middle and T-Spawn.

Mis à jour le : 28 juil. 2015 à 10h44

- Changed T-Spawn.
- Made cover in Main more wallbangable.
- Lowered bomb radius.

Mis à jour le : 16 juil. 2015 à 11h09

- Extended middle.
- Pushed Long A.

Mis à jour le : 17 mai 2015 à 8h55

- Added squeaky between connector and middle.
- Improved optimization.

Mis à jour le : 22 avr. 2015 à 23h31

- Improved radar.
- Improved optimization.
- Changed footsteps sounds on B bombsite.

Mis à jour le : 18 avr. 2015 à 21h47

- Extended T-Spawn and changed the spawn positions.
- Improved post processing.
- Improved optimization.
- Few details.

Mis à jour le : 31 mars 2015 à 23h32

- Added cover in B.
- Removed cover in banana.
- Changed ramp geometry.

Mis à jour le : 27 mars 2015 à 21h12

- Extended the wall between short and A to improve cover for CT.
- Improved optimization.
- T spawn is further away from A while CT spawn is closer to both bombsites.
- 3D skybox scenery uses alphatest.