Counter-Strike 2

Counter-Strike 2

Bourg
目前顯示第 1-10 項,共 19 項
< 1  2 >
更新:2015 年 9 月 24 日 @ 下午 12:39

- Updated navigation mesh.
- Hut in A isn't wallbangable anymore.
- Wall between middle and ruins isn't wallbangable anymore.
- Wall between short and A is thicker.
- Lowered a bit the ledge in window.

更新:2015 年 9 月 11 日 @ 上午 7:07

- Blocked the fence at A Long.
- Removed Ramp, added Tetris instead.
- Improved cover at electric tower in A.
- Added a small metal ledge between window and ruins.
- Switched glass window for a fence.
- Added a skydome with moving clouds.
- Made the trickjump to boost spot over B slightly easier.
- Added pirate flag in B.

更新:2015 年 8 月 14 日 @ 上午 10:31

- Improved lighting.
- Opened closet between middle and T-Spawn.

更新:2015 年 7 月 28 日 @ 上午 10:44

- Changed T-Spawn.
- Made cover in Main more wallbangable.
- Lowered bomb radius.

更新:2015 年 7 月 16 日 @ 上午 11:09

- Extended middle.
- Pushed Long A.

更新:2015 年 5 月 17 日 @ 上午 8:55

- Added squeaky between connector and middle.
- Improved optimization.

更新:2015 年 4 月 22 日 @ 下午 11:31

- Improved radar.
- Improved optimization.
- Changed footsteps sounds on B bombsite.

更新:2015 年 4 月 18 日 @ 下午 9:47

- Extended T-Spawn and changed the spawn positions.
- Improved post processing.
- Improved optimization.
- Few details.

更新:2015 年 3 月 31 日 @ 下午 11:32

- Added cover in B.
- Removed cover in banana.
- Changed ramp geometry.

更新:2015 年 3 月 27 日 @ 下午 9:12

- Extended the wall between short and A to improve cover for CT.
- Improved optimization.
- T spawn is further away from A while CT spawn is closer to both bombsites.
- 3D skybox scenery uses alphatest.