RimWorld

RimWorld

Hospitality
Näytetään 131–140 / 175
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Päivitys: 30.8.2017 klo 9.40

- Fix: Hospitality now has its own event queue so it doesn't clog up raids, etc.
- Fix: Visitors now won't bring fertilized eggs
- Fix: Added check against incidents on invalid maps

Päivitys: 25.8.2017 klo 14.32

- Hotfix: Deconstructed buildings disappear

Päivitys: 25.8.2017 klo 2.04

- Fix: Invalid minified things get cleaned up automatically
- Fix: Safety check for bed count
- Fix: Guest beds can now only be deconstructed when switched back to normal
- New: Indication where visitors arrive when they ask for permission

Päivitys: 28.7.2017 klo 5.49

- Fix: Check against spam when visitors leave
- Tweak: Check against valuable items with low hitpoints as gift
- New: Indication where visitors arrive when asking for permission

Päivitys: 21.7.2017 klo 2.24

- Fix: Compatibility with Therapy mod

Päivitys: 15.7.2017 klo 5.28

- Fix: Visitors won't gift stuff they bought from the colony
- Fix: Visitors are not being interacted with

Päivitys: 11.7.2017 klo 9.56

- New: Guests won't buy back items the player bought from them
- Fix: Error when allies can't reach player base
- Fix: When recruited, guest's timetable will be default
- Tweak: Sleeping spots now don't count as beds for mood
- Fix: Animal bed def error

Päivitys: 9.7.2017 klo 4.00

- Fix: Animal beds no longer for guests
- Tweak: Lower chance of pawns joining after rescue, unless hostile environment
- Fix: "started job too often" bug (thanks NIA!)
- Updated: Chinese translations

Päivitys: 13.6.2017 klo 10.23

- Fix: Updated Chinese translations (thx to duduluu)
- New: When guests arrive and danger is present, player is asked
- Fix: Now compatible with zombieland

Päivitys: 10.6.2017 klo 6.04

- Fix: Added check against interacting too quickly
- Tweak: Pawns close to base will count towards colonists for guests