RimWorld
Hospitality
Menampilkan131-140 dari 175 kiriman
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Pembaruan: 30 Agu 2017 @ 9:40am

- Fix: Hospitality now has its own event queue so it doesn't clog up raids, etc.
- Fix: Visitors now won't bring fertilized eggs
- Fix: Added check against incidents on invalid maps

Pembaruan: 25 Agu 2017 @ 2:32pm

- Hotfix: Deconstructed buildings disappear

Pembaruan: 25 Agu 2017 @ 2:04am

- Fix: Invalid minified things get cleaned up automatically
- Fix: Safety check for bed count
- Fix: Guest beds can now only be deconstructed when switched back to normal
- New: Indication where visitors arrive when they ask for permission

Pembaruan: 28 Jul 2017 @ 5:49am

- Fix: Check against spam when visitors leave
- Tweak: Check against valuable items with low hitpoints as gift
- New: Indication where visitors arrive when asking for permission

Pembaruan: 21 Jul 2017 @ 2:24am

- Fix: Compatibility with Therapy mod

Pembaruan: 15 Jul 2017 @ 5:28am

- Fix: Visitors won't gift stuff they bought from the colony
- Fix: Visitors are not being interacted with

Pembaruan: 11 Jul 2017 @ 9:56am

- New: Guests won't buy back items the player bought from them
- Fix: Error when allies can't reach player base
- Fix: When recruited, guest's timetable will be default
- Tweak: Sleeping spots now don't count as beds for mood
- Fix: Animal bed def error

Pembaruan: 9 Jul 2017 @ 4:00am

- Fix: Animal beds no longer for guests
- Tweak: Lower chance of pawns joining after rescue, unless hostile environment
- Fix: "started job too often" bug (thanks NIA!)
- Updated: Chinese translations

Pembaruan: 13 Jun 2017 @ 10:23am

- Fix: Updated Chinese translations (thx to duduluu)
- New: When guests arrive and danger is present, player is asked
- Fix: Now compatible with zombieland

Pembaruan: 10 Jun 2017 @ 6:04am

- Fix: Added check against interacting too quickly
- Tweak: Pawns close to base will count towards colonists for guests