RimWorld
Hospitality
目前顯示第 131-140 項,共 175 項
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更新:2017 年 8 月 30 日 @ 上午 9:40

- Fix: Hospitality now has its own event queue so it doesn't clog up raids, etc.
- Fix: Visitors now won't bring fertilized eggs
- Fix: Added check against incidents on invalid maps

更新:2017 年 8 月 25 日 @ 下午 2:32

- Hotfix: Deconstructed buildings disappear

更新:2017 年 8 月 25 日 @ 上午 2:04

- Fix: Invalid minified things get cleaned up automatically
- Fix: Safety check for bed count
- Fix: Guest beds can now only be deconstructed when switched back to normal
- New: Indication where visitors arrive when they ask for permission

更新:2017 年 7 月 28 日 @ 上午 5:49

- Fix: Check against spam when visitors leave
- Tweak: Check against valuable items with low hitpoints as gift
- New: Indication where visitors arrive when asking for permission

更新:2017 年 7 月 21 日 @ 上午 2:24

- Fix: Compatibility with Therapy mod

更新:2017 年 7 月 15 日 @ 上午 5:28

- Fix: Visitors won't gift stuff they bought from the colony
- Fix: Visitors are not being interacted with

更新:2017 年 7 月 11 日 @ 上午 9:56

- New: Guests won't buy back items the player bought from them
- Fix: Error when allies can't reach player base
- Fix: When recruited, guest's timetable will be default
- Tweak: Sleeping spots now don't count as beds for mood
- Fix: Animal bed def error

更新:2017 年 7 月 9 日 @ 上午 4:00

- Fix: Animal beds no longer for guests
- Tweak: Lower chance of pawns joining after rescue, unless hostile environment
- Fix: "started job too often" bug (thanks NIA!)
- Updated: Chinese translations

更新:2017 年 6 月 13 日 @ 上午 10:23

- Fix: Updated Chinese translations (thx to duduluu)
- New: When guests arrive and danger is present, player is asked
- Fix: Now compatible with zombieland

更新:2017 年 6 月 10 日 @ 上午 6:04

- Fix: Added check against interacting too quickly
- Tweak: Pawns close to base will count towards colonists for guests