Garry's Mod

Garry's Mod

The Prone Mod - wOS
Zobrazeno 1–10 z 36 položek
< 1  2  3  4 >
Aktualizace: 27. říj. 2021 v 16.39

Changes
  • Get up/down transitions now follow users eyes

Aktualizace: 11. čvc. 2020 v 9.13

Changes
  • Fixed bug in storing view offsets

Aktualizace: 28. čvn. 2020 v 15.39

Changes
  • Testing new addon update tool

Aktualizace: 25. čvn. 2020 v 19.49

Changes
  • Added prone support to hl2 police models

Aktualizace: 25. čvn. 2020 v 19.05

Changes
  • Improved view transition code
  • Fixed bug regarding changing character while prone inHelix based gamemodes

Aktualizace: 25. čvn. 2020 v 14.27

Changes
  • Fixed bug where client hull wasnt being reset after leaving prone.

Aktualizace: 25. čvn. 2020 v 14.10

Changes
  • Re-added context menu options

Aktualizace: 24. čvn. 2020 v 13.23

Changes
  • Fixes previously mentioned bug regarding female and zombie models

Aktualizace: 24. čvn. 2020 v 8.44

Changes
  • Reverting last update because it broke female and zombie models

Aktualizace: 23. čvn. 2020 v 16.33

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod_wos/lua/autorun/prone_init.lua