Divinity: Original Sin 2

Divinity: Original Sin 2

Source Refund - DE
19 kommenttia
拒绝一切扔头乐 8.4.2024 klo 10.19 
it works perfectly with my mods,really wonderful
Jason 8.3.2021 klo 3.45 
unable to cast source spell when with this mod, dont know why
specopsbarton 14.7.2020 klo 21.48 
This works only for player and his party? I dont want enemy to have it too.
ChuckDM 5.8.2019 klo 1.56 
Just wanted to drop a mention of this here: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1509746938

Basically, it makes the skill Apothesis (an existing spell already in the game) into an infinite duration toggle. Just in case anyone wants something like this, but that doesn't add a script or touch every other spell in the game. At worst, this would revert changes any other mods you have make to just that one spell.

To be clear: I am not saying this is a better mod. That said, since it decreases the Source soft of every spell by 3, and AFAIK the most expensive spell only costs 3, it would mean you can cast source spells with no source. You just have to be sure you don't ever toggle it back off and you're good to go. I like this solution the best of what's out there, but use whatever works for you, folks!
hunt112 28.7.2019 klo 12.12 
Does this work for custom characters and not just the Main Named characters?
Snowfunk 21.4.2019 klo 8.11 
This is such an awesome mod, love being able to use skill modifying mods and still able to ignore source costs!
hans-peter.engelhardt 24.3.2019 klo 0.25 
Source healing doesn't occur after dealing with source draining objects.
󠁆 1.12.2018 klo 22.16 
can ya script it for the parties too? now it's just the main character that refunded
BigGayEnergy 8.10.2018 klo 9.55 
Great mod! I'm discontinuing No More Source(Classic) and forwarding them on to this mod for DE.
Durandal 1.10.2018 klo 1.27 
Does this work in multiplayer?
S I L E N C E R 29.9.2018 klo 14.30 
Hi, SimranZenov! I just RATED UP & Added this mod (and others) to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
SimranZenov  [tekijä] 20.9.2018 klo 3.57 
@Magu
nope, it doesn't. I purposefully made it work with enemies on the GM version.
Magus 20.9.2018 klo 2.32 
The GM version gives it to enemies, does this one do the same?
Smee 18.9.2018 klo 14.34 
ok thanks for the response
SimranZenov  [tekijä] 17.9.2018 klo 14.30 
@Vilerian
I think I can do that now that GM allows scripting. I'll give it a shot
SimranZenov  [tekijä] 17.9.2018 klo 14.30 
@Smee
Yes, you'll still need to meet the skill requirements.
Smee 17.9.2018 klo 11.55 
do you need to meet the source threshold for the skill?
Vilerian 17.9.2018 klo 11.05 
Would you be willing to enable this for GM Mode?