RimWorld

RimWorld

Job In Bar
222 Comments
Hex: Shitted pants 2 hours ago 
Wonderfull, great to hear that, cheers.
Have a good one Author.
MAKIMA 4 hours ago 
Thanks for the fix, great job!
StinkyMonkey 6 hours ago 
Thanks for getting this issue :medicon:sorted so quickly Dark, always appreciated.
Dark  [author] 16 hours ago 
Okay, should be fixed for 1.5 now. Apologies. I also added some more error handling so hopefully if similar issues arise in the future it won't break the UI, just this mod.
MAKIMA 18 hours ago 
Oops, I was stupid, remap my keybinds and forget about it.
Anyway, Here's my logs, hope they will help.It seems it's the function get_CanCast() is missing.

Root level exception in OnGUI(): System.MissingMethodException: Verse.AcceptanceReport RimWorld.Ability.get_CanCast()
[Ref 6E026A58]
at JobInBar.LabelDrawer.DrawLabels (Verse.Pawn colonist, UnityEngine.Vector2 pos, RimWorld.ColonistBar bar, UnityEngine.Rect rect, System.Single truncateToWidth) [0x00096] in <fbf21b3ea50b45d5a6a17f5d60663381>:0
at JobInBar.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix (UnityEngine.Rect rect, Verse.Pawn colonist, Verse.Map pawnMap, System.Boolean highlight, System.Boolean reordering) [0x00047] in <fbf21b3ea50b45d5a6a17f5d60663381>:0
at RimWorld.ColonistBarColonistDrawer.DrawColonist (UnityEngine.Rect rect, Verse.Pawn colonist, Verse.Map pawnMap, System.Boolean highlight, System.Boolean reordering) [0x00400] in <630e2863bc9a4a3493f2eff01e3a9556>:0
Dark  [author] 18 hours ago 
If you can't see the log in-game, open up your Player.log file. The "part of the UI disappeared" bug can be caused by literally any error, so I unfortunately can't begin to fix it until I have more details.
MAKIMA 18 hours ago 
I seems to have the same issue like others, But there's no log. Cuz seems the consle UI is also get banned when we load the new 1.6 version mod...Sorry cant help you more but it was a great mod, will try to put it back as soon as it works again.
Dark  [author] 19 hours ago 
What game version is this bug occurring on? What are the errors in the log?
Hex: Shitted pants 20 hours ago 
Hey, when you updated for version 1.6, it has caused another UI bug causing only one colonist to be seen on the bar, aswell as removing my task bar visually, as they can still be clicked.
vindeggo 22 hours ago 
при смене роли идеологии частично пропадает интерфейс, показывает панель только одного колониста, а нижняя полностью пропадает
The Memphis 22 hours ago 
I concur
StinkyMonkey 12 Jun @ 8:06am 
I have the same issue, no GUI except colonist portraits. I am testing to confirm as I have 5-6 mods updated at once.
МЫШ 12 Jun @ 5:37am 
Hi, today's update broke the entire UI. All active icons have disappeared, including the main panel, warehouse inventory lists, map filters, and the character panel.
JinxLuckless 12 Apr @ 11:55am 
Thanks!
SanguinarcAQL 11 Apr @ 9:04am 
Hey people! I commissioned a fork / fix of this mod to Nalzurin, he did an amazing job, you can download it here https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=3461978784
123caboom 9 Apr @ 1:04am 
I mean without hovering
123caboom 9 Apr @ 1:03am 
I‘d like to switch on to see all current performance (simple like : crafting, hauling,…) in the bar at the same time, is that possible?
Fedx 19 Mar @ 6:11pm 
Why am i getting "chosen name is invalid" ?
zloi_krendel 9 Mar @ 10:57pm 
Does this work with Combat Extended?
steafish 25 Jan @ 6:31pm 
I notice that now the sorting rule in RimPy is right.
BladeofSharpness 18 Dec, 2024 @ 1:30pm 
Same here, deinstalled as the mod author is AWOL.
Meyar 13 Dec, 2024 @ 8:01am 
Qux, error has been reported for months. Only way that some of us have had luck with it is manually going in and manually changing every single colonist's title/job to something custom
qux 13 Dec, 2024 @ 6:05am 
I have infinite errors when I start a new game : [Dark.JobInBar] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Sartuk Lilu 4 Dec, 2024 @ 8:25pm 
can you make a current task to be always on screen and not only when mouse over icon? Maybe in settings to turn on
20 Oct, 2024 @ 10:48am 
guys this mod is abandoned - no more patch updated since months ago lol
Vintage 3 Oct, 2024 @ 11:55pm 
Having the same issue where I cant use the color picker for job titles, but not sure if that's a 1.5 vanilla issue or related to this mod.
Triel 29 Sep, 2024 @ 6:09am 
Best turn off the mod for now, don't want to have your game freeze up because you forgot to give someone a job
SimplePhysics 26 Sep, 2024 @ 9:24am 
@Sterling Kerman I do not have that mod and I have the issue as well. I'm running Avatars, Color Coded Mood Bars, and Colonist Bar Adjuster, any of which I hypothesize could be conflicting
Cirdain 23 Sep, 2024 @ 3:51pm 
also getting the log spam. fixes posted in the comments didn't seem to fix it.
Evenstar 15 Sep, 2024 @ 1:31pm 
Yeah unfortunately the colour picker still doesn't seem to work since 1.5
Dark Luminary 1 Sep, 2024 @ 10:51am 
the color picker both in the mod menu aswell as when editing a pawn is broken
Arkus 6 Aug, 2024 @ 9:28am 
"failed to check if a pawn's job should be drawn or not" EASY FIX just rename all your jobinbar names to yours. DO NOT LEAVE with what they came with and error dissapiers.
Arthur GC 4 Aug, 2024 @ 11:48am 
Also having the "failed to check if a pawn's job should be drawn or not" exception.
JACK 23 Jul, 2024 @ 9:14am 
having the same issue as everyone else below (failed to check if a pawn's job should be drawn or not)

@gazza_m_bolton rimworld lets you give your pawns a new job title if you click on the rename button. I've been using this mod instead of the pawn badge mod because I think it looks nicer; I just give the pawn a title that reflects what they do
High Rads | Nuka Cola 4 Jul, 2024 @ 7:05am 
As of right now, unusable with error spam if you enter Pits as well.
Sterling Kerman 17 Jun, 2024 @ 8:41pm 
Does everyone who has the spam error bug also have Mothball pawns? Not sure why pawns that were never part of your colony would cause a problem, but that's the only pawns in my game getting deleted.
gazza_m_bolton 6 Jun, 2024 @ 5:33am 
Does anyone know of a mod which does part of this showing the titles/ roles of the colonists in the bar instead of the job?
Dukkokun 31 May, 2024 @ 8:13am 
I am also getting that issue. I suspect it has to do with stuff like Draincaskets from VHE "removing" pawns from bar but still having them on the map.
Narlindir 23 May, 2024 @ 9:29am 
error spam
[Dark.JobInBar] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

same as winterwolf in discussion tab
Evenstar 14 May, 2024 @ 4:47pm 
I seem to remember this mod letting me change the colour of the job title in 1.4, however although there is a grey box next to the title when you edit it, you can't click on the box to change colour anymore. Would be amazing if this could be fixed as I loved being able to organise my pawns this way :) great mod, thanks for updating!
漆黑之梦 6 May, 2024 @ 8:13am 
https://gist.github.com/HugsLibRecordKeeper/c80b9d6418e02d114658f59487f6ac7c
] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)
Winter 2 May, 2024 @ 2:51am 
+1
[Dark.JobInBar] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)

Discussion created.
Fishkeeper01 1 May, 2024 @ 8:18pm 
Also getting the "[Dark.JobInBar] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)" error message. Not sure if it actually effects the game, but I've disabled the mod anyway for now.
RedPine 1 May, 2024 @ 3:51am 
If the core issue can't be fixed, it would be helpful if there was a toggle to disable the "display pawn's current job" feature.
MajorityOfTheInternet 30 Apr, 2024 @ 6:56am 
You can fix the jobinbar spam by just selecting giving pawns any title or even just leaving it blank, but it is annoying since every pawn joining you gets this
Johnny Silverman 29 Apr, 2024 @ 7:44am 
Yep, got the same issue as the others
Don't have ghouls in my colony, haven't even actually touched Anomaly's monolith on this save yet
But getting the spam and the slowdown to 50 TPS or less
Love this mod but for now will have to uninstall and wait for some fix
Proxyer 29 Apr, 2024 @ 6:00am 
I hope the beta version will end soon.
hardy 21 Apr, 2024 @ 7:51am 
Yep, same error spam as everyone else's, after a hour or so without issues
Turambar 20 Apr, 2024 @ 3:33am 
After plaing for hours with the mod just working fine, my TPS suddenly dropped to 50-60 (down from 800-900...), and stayed that way. After looking at the logs, I saw the same error people reported was spamming: "[Dark.JobInBar] failed to check if a pawn's job should be drawn or not. (Was the pawn deleted?)"
I don't have a ghoul in the colony, only basic humans.
Dust 17 Apr, 2024 @ 6:35pm 
Yeah, was getting that bug as well.