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In reaction to the video you published yesterday about speed, if you really want to find out if it's source that spits randomly accurate data :
You could try to use the Game State Integration (only on CS:GO / CS2) to pull out player position data in real time then calculate the speed from it.
Feel free to reach out to me if you wanna dig into this !
This is honestly a very cool concept. I think it would be possible to render all of this through source engine demo playback (or something else, like a source mod) instead of blender. This would save on render time and make the end result with proper textures, lighting, etc.
I almost kind of want to help you with all of this, but i'm not sure if i want to put too much time into this right now. You can message me on discord @acuifex or here on steam if you need some consultation or help :)
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